{ "$id": "blockception.minecraft.behavior.entities.minecraft.explode", "type": "object", "title": "Explode", "additionalProperties": false, "description": "Defines how the entity explodes.", "properties": { "allow_underwater": { "title": "Allow Underwater", "description": "If true, the explosion will affect blocks and entities under water.", "type": "boolean", "default": false }, "breaks_blocks": { "type": "boolean", "default": true, "description": "If true, the explosion will destroy blocks in the explosion radius.", "title": "Breaks Blocks" }, "causes_fire": { "type": "boolean", "default": false, "description": "If true, blocks in the explosion radius will be set on fire.", "title": "Causes Fire" }, "damage_scaling": { "title": "Damage Scaling", "description": "A scale factor applied to the explosion's damage to entities. A value of 0 prevents the explosion from dealing any damage. Negative values cause the explosion to heal entities instead.", "type": "number", "default": 1.0 }, "destroy_affected_by_griefing": { "type": "boolean", "default": false, "description": "If true, whether the explosion breaks blocks is affected by the mob griefing game rule.", "title": "Destroy Affected By Griefing" }, "fire_affected_by_griefing": { "type": "boolean", "default": false, "description": "If true, whether the explosion causes fire is affected by the mob griefing game rule.", "title": "Fire Affected By Griefing" }, "fuse_length": { "default": [0.0, 0.0], "description": "The range for the random amount of time the fuse will be lit before exploding, a negative value means the explosion will be immediate.", "title": "Fuse Length", "oneOf": [ { "type": "array", "items": [ { "type": "number" }, { "type": "number" } ] }, { "type": "number" } ] }, "fuse_lit": { "type": "boolean", "default": false, "description": "If true, the fuse is already lit when this component is added to the entity.", "title": "Fuse Lit" }, "knockback_scaling": { "title": "Knockback Scaling", "description": "A scale factor applied to the knockback force caused by the explosion.", "type": "number", "default": 1.0 }, "max_resistance": { "type": "number", "description": "A blocks explosion resistance will be capped at this value when an explosion occurs.", "title": "Maximum Resistance" }, "negates_fall_damage": { "title": "Negates Fall Damage", "description": "Defines whether the explosion should apply fall damage negation to Players above the point of collision.", "type": "boolean", "default": false }, "particle_effect": { "title": "Particle Effect", "description": "The name of the particle effect to use.", "enum": ["explosion", "wind_burst", "breeze_wind_burst"], "default": "explosion" }, "power": { "type": "number", "default": 3, "description": "The radius of the explosion in blocks and the amount of damage the explosion deals.", "title": "Power" }, "sound_effect": { "title": "Sound Effect", "description": "The name of the sound effect played when the explosion triggers.", "type": "string", "default": "explode" }, "toggles_blocks": { "title": "Toggles Blocks", "description": "If true, the explosion will toggle blocks in the explosion radius.", "type": "boolean", "default": false } }, "examples": [ { "breaks_blocks": true, "causes_fire": false, "destroy_affected_by_griefing": false, "fire_affected_by_griefing": false, "fuse_lit": false, "max_resistance": 0.0, "power": 3 } ] }