{ "$id": "blockception.minecraft.behavior.biomes.minecraft.humidity", "title": "Humidity", "description": "Forces a biome to ether always be humid or never humid. Humidity effects the spread chance, and spread rate of fire in the biome", "type": "object", "additionalProperties": false, "required": ["is_humid"], "properties": { "is_humid": { "title": "Is Humid", "description": "Whether or not the biome is humid.", "type": "boolean", "default": false } } }