{ "$id": "blockception.minecraft.behavior.entities.minecraft.behavior.panic", "description": "Allows the mob to enter the panic state, which makes it run around and away from the damage source that made it enter this state.", "type": "object", "title": "Panic", "additionalProperties": false, "required": [], "properties": { "priority": { "$ref": "./types/priority.json" }, "speed_multiplier": { "$ref": "./types/speed_multiplier.json" }, "damage_sources": { "type": "array", "items": { "$ref": "../../../../general/entity/damage_source.json" }, "default": [ [ "all" ] ], "description": "The list of Entity Damage Sources that will cause this mob to panic", "title": "Damage Sources" }, "force": { "type": "boolean", "default": false, "description": "If true, this mob will not stop panicking until it can't move anymore or the goal is removed from it", "title": "Force" }, "ignore_mob_damage": { "type": "boolean", "default": false, "description": "If true, the mob will not panic in response to damage from other mobs. This overrides the damage types in `damage_sources`", "title": "Ignore Mob Damage" }, "prefer_water": { "type": "boolean", "default": false, "description": "If true, the mob will prefer water over land", "title": "Prefer Water" }, "panic_sound": { "type": "string", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Panic Sound" }, "sound_interval": { "type": "object", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Sound Interval", "properties": { "range_min": { "type": "number", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Range Minimum" }, "range_max": { "type": "number", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Range Maximum" } }, "additionalProperties": false } }, "examples": [ { "damage_sources": [], "force": false, "ignore_mob_damage": false, "prefer_water": false, "panic_sound": "example", "sound_interval": {} } ] }