{ "$id": "blockception.minecraft.behavior.entities.1.8.0.minecraft.interact", "description": "Defines interactions with this entity.", "title": "Interact 1.8.0", "additionalProperties": false, "definitions": { "interact_object": { "type": "object", "description": "An interact object", "title": "Interact", "properties": { "add_items": { "type": "object", "description": "Loot table with items to add to the player's inventory upon successful interaction", "properties": { "table": { "type": "string", "description": "File path, relative to the Behavior Pack's path, to the loot table file" } } }, "cooldown": { "type": "number", "default": 0, "description": "Time in seconds before this entity can be interacted with again" }, "hurt_item": { "type": "integer", "default": 0, "description": "The amount of damage the item will take when used to interact with this entity. A value of 0 means the item won't lose durability" }, "interact_text": { "type": "string", "default": "", "description": "Text to show when the player is able to interact in this way with this entity when playing with Touch-screen controls" }, "on_interact": { "$ref": "../types/trigger.json" }, "particle_on_start": { "type": "object", "description": "Particle effect that will be triggered at the start of the interaction", "properties": { "particle_type": { "type": "string", "description": "The type of particle that will be spawned" }, "particle_y_offset": { "type": "string", "description": "Will offset the particle this amount in the y direction" }, "particle_offset_towards_interactor": { "type": "string", "description": "Whether or not the particle will appear closer to who performed the interaction" } } }, "play_sounds": { "type": "string", "default": "", "description": "List of sounds to play when the interaction occurs" }, "spawn_entities": { "type": "string", "default": "", "description": "List of entities to spawn when the interaction occurs" }, "spawn_items": { "type": "object", "description": "Loot table with items to drop on the ground upon successful interaction", "properties": { "table": { "type": "string", "description": "File path, relative to the Behavior Pack's path, to the loot table file" } } }, "swing": { "type": "boolean", "default": false, "description": "If true, the player will do the 'swing' animation when interacting with this entity" }, "transform_to_item": { "type": "string", "description": "The item used will transform to this item upon successful interaction. Format: itemName:auxValue" }, "use_item": { "type": "boolean", "default": false, "description": "If true, the interaction will use an item" } } } }, "anyOf": [ { "type": "object", "$ref": "#/definitions/interact_object" }, { "type": "array", "items": { "$ref": "#/definitions/interact_object" } } ] }