{ "$id": "blockception.minecraft.behavior.biomes.minecraft.surface_parameters", "title": "Surface Parameters", "description": "Control the blocks used for the default Minecraft Overworld terrain generation.", "type": "object", "required": ["foundation_material", "mid_material", "sea_floor_depth", "sea_floor_material", "sea_material", "top_material"], "additionalProperties": false, "properties": { "top_material": { "title": "Top Material", "description": "Controls the block type used for the surface of this biome.", "$ref": "../../../../general/block/reference.json" }, "mid_material": { "title": "Mid Material", "description": "Controls the block type used in a layer below the surface of this biome.", "$ref": "../../../../general/block/reference.json" }, "sea_floor_material": { "title": "Sea Floor Material", "description": "Controls the block type used as a floor for bodies of water in this biome.", "$ref": "../../../../general/block/reference.json" }, "foundation_material": { "title": "Foundation Material", "description": "Controls the block type used deep underground in this biome.", "$ref": "../../../../general/block/reference.json" }, "sea_material": { "title": "Sea Material", "description": "Controls the block type used for the bodies of water in this biome.", "$ref": "../../../../general/block/reference.json" }, "sea_floor_depth": { "title": "Sea Floor Depth", "description": "Controls how deep below the world water level the floor should occur.", "type": "integer" } } }