{ "$id": "blockception.minecraft.behavior.condition.random_difficulty_chance", "type": "object", "additionalProperties": false, "description": "Sets a random chance of the specified value based on the level difficulty.", "title": "Random Difficulty Chance", "properties": { "condition": { "type": "string", "title": "Condition", "description": "UNDOCUMENTED.", "$comment": "UNDOCUMENTED" }, "default_chance": { "type": "number", "default": 0, "description": "The default random chance if the level difficulty is not assigned.", "title": "Default Chance" }, "easy": { "type": "number", "default": 0, "description": "The default random chance if the level difficulty is in easy. Omitting this field will set the value to `default_chance` field.", "title": "Easy" }, "hard": { "type": "number", "default": 0, "description": "The default random chance if the level difficulty is in hard. Omitting this field will set the value to `default_chance` field.", "title": "Hard" }, "normal": { "type": "number", "default": 0, "description": "The default random chance if the level difficulty is in normal. Omitting this field will set the value to `default_chance` field.", "title": "Normal" }, "peaceful": { "type": "number", "default": 0, "description": "The default random chance if the level difficulty is in peaceful. Omitting this field will set the value to `default_chance` field.", "title": "Peaceful" } } }