{ "$id": "blockception.minecraft.behavior.entities.minecraft.behavior.panic", "description": "Allows the mob to enter the panic state, which makes it run around and away from the damage source that made it enter this state.", "type": "object", "title": "Panic", "additionalProperties": false, "required": [], "properties": { "priority": { "$ref": "./types/priority.json" }, "speed_multiplier": { "$ref": "./types/speed_multiplier.json" }, "damage_sources": { "title": "Damage Sources", "type": "array", "items": { "$ref": "../../../../general/entity/damage_source.json" }, "default": ["campfire", "entity_attack", "entity_explosion", "fire", "fire_tick", "fireworks", "freezing", "lava", "lightning", "magic", "magma", "projectile", "ram_attack", "sonic_boom", "soul_campfire", "temperature", "wither"], "description": "The list of Entity Damage Sources that will cause this mob to panic." }, "force": { "title": "Force", "type": "boolean", "default": false, "description": "If true, this mob will not stop panicking until it can't move anymore or the goal is removed from it." }, "ignore_mob_damage": { "title": "Ignore Mob Damage", "type": "boolean", "default": false, "description": "If true, the mob will not panic in response to damage from other mobs. This overrides the damage types in `damage_sources`" }, "prefer_water": { "title": "Prefer Water", "type": "boolean", "default": false, "description": "If true, the mob will prefer water over land." }, "panic_sound": { "title": "Panic Sound", "$ref": "../../../../general/sound_event.json", "description": "The sound event to play when this mob is in panic." }, "sound_interval": { "title": "Sound Interval", "type": "object", "description": "The range of time in seconds to randomly wait before playing the sound again.", "properties": { "range_min": { "type": "number", "description": "The minimum time in seconds before the `panic_sound` plays.", "title": "Range Minimum" }, "range_max": { "type": "number", "description": "The maximum time in seconds before the `panic_sound` plays.", "title": "Range Maximum" } }, "additionalProperties": false } }, "examples": [ { "damage_sources": [], "force": false, "ignore_mob_damage": false, "prefer_water": false, "panic_sound": "example", "sound_interval": {} } ] }