{ "$schema": "http://json-schema.org/draft-07/schema", "$id": "blockception.minecraft.behaviour.entities.1.13.0.minecraft.navigation.generic", "title": "Navigation.generic 1.13.0", "description": "Allows this entity to generate paths by walking, swimming, flying and/or climbing around and jumping up and down a block.", "type": "object", "additionalProperties": false, "properties": { "avoid_portals": { "type": "boolean", "default": false, "description": "Tells the pathfinder to avoid portals (like nether portals) when finding a path", "title": "Avoid portals" }, "avoid_damage_blocks": { "type": "boolean", "title": "Avoid damage blocks", "description": "UNDOCUMENTATED" }, "avoid_sun": { "type": "boolean", "default": false, "description": "Whether or not the pathfinder should avoid tiles that are exposed to the sun when creating paths", "title": "Avoid sun" }, "avoid_water": { "type": "boolean", "default": false, "description": "Tells the pathfinder to avoid water when creating a path", "title": "Avoid water" }, "can_break_doors": { "type": "boolean", "default": false, "description": "Tells the pathfinder that it can path through a closed door and break it", "title": "Can break doors" }, "can_float": { "type": "boolean", "default": false, "description": "UNDOCUMENTATED", "title": "Can float" }, "can_swim": { "type": "boolean", "default": false, "description": "UNDOCUMENTATED", "title": "Can swim" }, "can_walk": { "type": "boolean", "default": false, "description": "UNDOCUMENTATED", "title": "Can walk" }, "can_breach": { "type": "boolean", "default": false, "description": "UNDOCUMENTATED", "title": "Can breach" }, "can_jump": { "type": "boolean", "default": false, "description": "UNDOCUMENTATED", "title": "Can breach" }, "can_open_doors": { "type": "boolean", "default": false, "description": "Tells the pathfinder that it can path through a closed door assuming the AI will open the door", "title": "Can open doors" }, "can_open_iron_doors": { "type": "boolean", "default": false, "description": "Tells the pathfinder that it can path through a closed iron door assuming the AI will open the door", "title": "Can open iron doors" }, "can_pass_doors": { "type": "boolean", "default": true, "description": "Whether a path can be created through a door", "title": "Can pass doors" }, "can_path_from_air": { "type": "boolean", "default": false, "description": "Tells the pathfinder that it can start pathing when in the air", "title": "Can path from air" }, "can_path_over_lava": { "type": "boolean", "default": false, "description": "Tells the pathfinder whether or not it can travel on the surface of the lava", "title": "Can path over lava" }, "can_path_over_water": { "type": "boolean", "default": false, "description": "Tells the pathfinder whether or not it can travel on the surface of the water", "title": "Can path over water" }, "can_sink": { "type": "boolean", "default": true, "description": "Tells the pathfinder whether or not it will be pulled down by gravity while in water", "title": "Can sink" }, "can_walk_in_lava": { "type": "boolean", "default": false, "description": "Tells the pathfinder whether or not it can travel in lava like walking on ground", "title": "Can walk in lava" }, "is_amphibious": { "type": "boolean", "default": false, "description": "UNDOCUMENTATED", "title": "Is amphibious" } } }