{ "$id": "blockception.minecraft.behavior.entities.minecraft.skin_id", "type": "object", "title": "Skin Id", "additionalProperties": false, "description": "Skin ID value. Can be used to differentiate skins, such as base skins for villagers.", "required": [], "properties": { "value": { "type": "integer", "default": 0, "description": "The ID of the skin. By convention, 0 is the ID of the base skin", "title": "Value" } }, "examples": [ { "value": 0 } ] }