{ "$id": "blockception.minecraft.behavior.entities.1.8.0.minecraft.spawn_entity", "type": "object", "title": "Spawn Entity 1.8.0", "additionalProperties": false, "required": [], "description": "Adds a timer after which this entity will spawn another entity or item (similar to vanilla's chicken's egg-laying behavior).", "properties": { "should_leash": { "type": "boolean", "default": false, "description": "If true, this the spawned entity will be leashed to the parent", "title": "Should Leash" }, "num_to_spawn": { "type": "integer", "default": 1, "description": "The number of entities of this type to spawn each time that this triggers", "title": "Number To Spawn" }, "min_wait_time": { "type": "integer", "default": 300, "description": "Minimum amount of time to randomly wait in seconds before another entity is spawned", "title": "Minimum Wait Time" }, "max_wait_time": { "type": "integer", "default": 600, "description": "Maximum amount of time to randomly wait in seconds before another entity is spawned", "title": "Maximum Wait Time" }, "spawn_sound": { "type": "string", "default": "plop", "description": "Identifier of the sound effect to play when the entity is spawned", "title": "Spawn Sound" }, "spawn_item": { "type": "string", "default": "egg", "description": "Item identifier of the item to spawn", "title": "Spawn Item" }, "spawn_entity": { "type": "string", "default": "", "description": "Identifier of the entity to spawn, leave empty to spawn the item defined above instead", "title": "Spawn Entity" }, "spawn_method": { "type": "string", "default": "born", "description": "Method to use to spawn the entity", "title": "Spawn Method" }, "spawn_event": { "type": "string", "default": "minecraft:entity_born", "description": "Event to call when the entity is spawned", "title": "Spawn Event" }, "filters": { "description": "If present, the specified entity will only spawn if the filter evaluates to true", "$ref": "../../filters/filters.json", "title": "Filters" }, "single_use": { "type": "boolean", "default": false, "description": "If true, this component will only ever spawn the specified entity once", "title": "Single Use" } } }