* - Added precipitation client biome component * - Renamed input_air_controlled to free_camera_controlled * - Added vertical_movement_action * - Renamed dash to dash_action * - Updated on_death documentation * - Updated :interact slot list * - Added drop_item event response * - Removed experimental markers for poly_mesh * - Removed experimental markers for texture_meshes * - Added use_pixel_depth option to texture_mesh * - Updated swamp surface builder * - Updated roar behavior * - Standardize control_flags definition * - Updated slime_attack behavior * - Added control_flags to certain goals based on vanilla schemas * - Added direction to dash_action * - Added fire_resistant component * - Added underwater_music field to biome_music * - Added redstone_producer block component * - Added flower_pottable * - Added embedded_visual component * - Added embedded item_display_transform * - Added y_rotation filter * - Added on_take_flower trigger to give_flower behavior * - Added passenger_of_entity loot condition * - Added is_baby loot condition * - Added manifest v3 * - Added stonecutter recipe tag - Remove duplicate description in recipe schema * - Give entity_placer block a type
33 lines
1005 B
JSON
33 lines
1005 B
JSON
{
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"$id": "blockception.minecraft.behavior.biomes.minecraft.climate",
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"title": "Climate",
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"description": "Describes temperature, humidity, precipitation, etc. Biomes without this component will have default values.",
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"type": "object",
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"additionalProperties": false,
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"properties": {
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"downfall": {
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"title": "Downfall",
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"description": "Amount that precipitation affects colors and block changes.",
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"type": "number"
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},
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"snow_accumulation": {
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"title": "Snow Accumulation",
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"description": "Minimum and maximum snow level, each multiple of 0.125 is another snow layer.",
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"type": "array",
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"items": [
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{
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"type": "number"
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},
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{
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"type": "number"
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}
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]
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},
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"temperature": {
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"title": "Temperature",
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"description": "Temperature affects a variety of visual and behavioral things, including snow and ice placement, sponge drying, and sky color.",
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"type": "number"
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}
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}
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}
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