* Add permutations description
* Adjust grammar
* Update description of "num_mip_levels"
* Update "atlas_tile" and "blend_frames" property
Some properties had completely incorrect titles as well, those were fixed in this commit too.
* Update JSON UI schema
* Update item schema
* Update terrain_texture schema
* Update animations schema
* Update go_home.json
* Update textures schemas
* Update bindings schema
* Add some missing JSON UI from vanilla controls
And modify some that incorrectly make vanilla JSON UI wrong.
* Update modifications property
Modifications now understand the difference between element and array operations, and requires different things for different operations.
* Update vec2 equation definition
Made the regex pattern much more robust and able to handle niche units like %sm, as well as the add and subtract operators
* Add to enums
There were several enum values that were valid in the vanilla JSON UI but not listed in the schemas. This has now been amended.
* Add new general types
Animation and texture file path types
* Add a few missing vanilla properties
At this point pretty much the only thing left to do is add all of the rest of the vanilla properties, there are 196 "problems" left in the vanilla JSON UI in the 1.21.80.3 Minecraft version and 189 of which are missing properties. That is not to say there are 189 properties to add, there are only 65 that are missing. Those missing properties are, in order of most to least commonly referenced in the vanilla JSON UI files from the vanilla 1.21.80.3 Minecraft resource pack:
[
{
"propertyName": "use_selected_skin",
"count": 16
},
{
"propertyName": "clip_state_change_event",
"count": 14
},
{
"propertyName": "gesture_tracking_button",
"count": 11
},
{
"propertyName": "use_priority",
"count": 11
},
{
"propertyName": "rotation",
"count": 9
},
{
"propertyName": "use_skin_gui_scale",
"count": 9
},
{
"propertyName": "always_handle_controller_direction",
"count": 7
},
{
"propertyName": "starting_rotation",
"count": 7
},
{
"propertyName": "focus_container_custom_left",
"count": 7
},
{
"propertyName": "text_tts",
"count": 6
},
{
"propertyName": "enable_scissor_test",
"count": 6
},
{
"propertyName": "tts_skip_message",
"count": 5
},
{
"propertyName": "should_be_skipped_during_automation",
"count": 4
},
{
"propertyName": "notify_on_ellipses",
"count": 4
},
{
"propertyName": "tiled_scale",
"count": 3
},
{
"propertyName": "debug",
"count": 3
},
{
"propertyName": "tts_play_on_unchanged_focus_control",
"count": 3
},
{
"propertyName": "focus_container_custom_right",
"count": 3
},
{
"propertyName": "always_accepts_input",
"count": 2
},
{
"propertyName": "use_player_paperdoll",
"count": 2
},
{
"propertyName": "reset_event",
"count": 2
},
{
"propertyName": "size",
"count": 2
},
{
"propertyName": "consume_event",
"count": 2
},
{
"propertyName": "inner_radius",
"count": 2
},
{
"propertyName": "outer_radius",
"count": 2
},
{
"propertyName": "state_controls",
"count": 2
},
{
"propertyName": "resettable",
"count": 2
},
{
"propertyName": "focus_container_custom_up",
"count": 2
},
{
"propertyName": "inline_modal",
"count": 2
},
{
"propertyName": "rotation_x",
"count": 2
},
{
"propertyName": "rotation_y",
"count": 2
},
{
"propertyName": "activated",
"count": 2
},
{
"propertyName": "always_listening",
"count": 1
},
{
"propertyName": "grid_fill_direction",
"count": 1
},
{
"propertyName": "end_event",
"count": 1
},
{
"propertyName": "text_color",
"count": 1
},
{
"propertyName": "background_color",
"count": 1
},
{
"propertyName": "load_screen_immediately",
"count": 1
},
{
"propertyName": "gamepad_cursor_deflection_mode",
"count": 1
},
{
"propertyName": "renderer_properties",
"count": 1
},
{
"propertyName": "color_corrected",
"count": 1
},
{
"propertyName": "notify_ellipses_sibling",
"count": 1
},
{
"propertyName": "target_cycler_to_compare",
"count": 1
},
{
"propertyName": "grid_item_when_current",
"count": 1
},
{
"propertyName": "grid_item_when_not_current",
"count": 1
},
{
"propertyName": "cycler_manager_size_control_target",
"count": 1
},
{
"propertyName": "slice_count",
"count": 1
},
{
"propertyName": "select_button_name",
"count": 1
},
{
"propertyName": "hover_button_name",
"count": 1
},
{
"propertyName": "analog_button_name",
"count": 1
},
{
"propertyName": "iterate_left_button_name",
"count": 1
},
{
"propertyName": "iterate_right_button_name",
"count": 1
},
{
"propertyName": "initial_button_slice",
"count": 1
},
{
"propertyName": "gamepad_deflection_mode",
"count": 1
},
{
"propertyName": "looping",
"count": 1
},
{
"propertyName": "wait_until_rendered_to_play",
"count": 1
},
{
"propertyName": "clip_ratio",
"count": 1
},
{
"propertyName": "grayscale",
"count": 1
},
{
"propertyName": "tts_skip_children",
"count": 1
},
{
"propertyName": "$main_content_fo",
"count": 1
},
{
"propertyName": "selected",
"count": 1
},
{
"propertyName": "can_be_deselected",
"count": 1
},
{
"propertyName": "ignoreCollectionItem",
"count": 1
},
{
"propertyName": "factory_variables",
"count": 1
},
{
"propertyName": "start_event",
"count": 1
}
]
* Fix PR Error
Until issue https://github.com/Blockception/Minecraft-bedrock-json-schemas/issues/358 is resolved $refs may not refer to JSON definitions of other files.
54 lines
1.3 KiB
JSON
54 lines
1.3 KiB
JSON
{
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"title": "Factory",
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"description": "The factory that will be used to create the element.",
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"anyOf": [
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{
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"type": "object",
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"additionalProperties": false,
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"patternProperties": {
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"^\\$.*": {
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"$ref": "../../general/variables.json"
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}
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},
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"properties": {
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"control_ids": {
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"$ref": "./control_ids.json"
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},
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"control_name": {
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"title": "Control Name",
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"description": "The name of the control that will be created by the factory.",
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"$ref": "../../general/string.json"
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},
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"factory_variables": {
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"title": "Factory Variables",
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"description": "The variables that will be used by the factory.",
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"anyOf": [
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{
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"type": "array",
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"items": {
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"type": "string",
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"title": "Factory Variable"
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}
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},
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{
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"type": "string"
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}
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]
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},
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"name": {
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"title": "Name",
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"description": "The name of the factory.",
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"type": "string"
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},
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"max_children_size": {
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"title": "Max Children Size",
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"$ref": "../../general/integer.json"
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}
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}
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},
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{
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"$ref": "../../general/item_ref.json"
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}
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]
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}
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