Files
minecraft-bedrock-json-schemas/source/behavior/items/format/components/enchantable.json
Xterionix c56338d900 Update blocks and items to newest format (#215)
* Add emit_vibration
* Add min and max bounds to collision_box
* Remove experimental label from crafting_table
* Fix flammable definition
* Add geometry.cross
* Add culling property to block_culling_rules
* Add max length to loot
* Remove part visibility
* Remove experimental label from placement filter
* Add min max bounds to selection box
* Remove unit cube as deprecated
* Remove armor component
* Add protection to wearable
* Remove render offsets
* Remove on_dig
* Remove dye powder
* Remove knockback resistance
* Update durability
* Remove foil
* Add glint
* Update hand_equipped
* Update food
* Remove frame from :icon
* Remove max damage
* Remove on_use
* Remove on_use_on
* Update max stack size
* Update repairable
* Updated :shooter
* Update stacked by data
* Add use modifiers
* Remove use_duration
* Remove weapon
* Add allow_off_hand
* Add can_destroy_in_creative
* Add damage
* Fix max_stack_size
* Add enchantable
* Add hover text color
* Add liquid clipped
* Add record
* Add should_despawn
* Tags component
* Add use_animation
* Update item components
* Update block components
* Update source/behavior/entities/format/events.json
---------
Co-authored-by: Daan Verstraten <daanverstraten@hotmail.com>
2024-02-11 12:05:56 +01:00

38 lines
883 B
JSON

{
"$id": "blockception.minecraft.behavior.items.minecraft:enchantable",
"title": "Enchantable",
"description": "The enchantable component determines what enchantments can be applied to the item.",
"type": "object",
"additionalProperties": false,
"required": ["slot"],
"properties": {
"slot": {
"title": "Slot",
"description": "If true you can always eat this item (even when not hungry), defaults to false.",
"enum": [
"axe",
"bow",
"armor_feet",
"armor_torso",
"armor_head",
"armor_legs",
"hoe",
"pickaxe",
"shovel",
"elytra",
"fishing_rod",
"flintsteel",
"sword",
"shears",
"cosmetic_head"
]
},
"value": {
"title": "Value",
"description": "The value of the enchantment.",
"type": "number",
"minimum": 0
}
}
}