Files
minecraft-bedrock-json-schemas/source/resource/biomes/format/components/water_appearance.json
Xterionix ae9e79c04d 1.21.80 (#343)
* - Updated old biome format

* - Added biome tags component

* - Added dismount mode, and rider enter/exit event

* - Made surface_color not required

* - Update float wander goal

* - Update follow mob behavior

* - Added music def field

* - Added camera fields to rideable

* - Add array snippet

* - Updated leashable component with presets

* - Made texture field optional in destruction particles

* - Marked isotropic as stable

* - Moved can_be_stolen back

* - Updated tempt goal

* - Added float tempt behavior

* - Made heightmap project optional

* - Added distance based render methods

* - Marked tint method as stable

* - Added droop item y offset

* - Added has_equipment_tag filter

* - Remove unnused test.json

* - Allow for custom components

* - Add new block culling support

* - Removed enum for biome tags in support of custom biomes

* - Added replace_biomes component

* - Fix errors
2025-04-29 09:02:06 +02:00

24 lines
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JSON

{
"$id": "blockception.minecraft.resource.biomes.minecraft.water_appearance",
"title": "Water Appearance",
"description": "Set the water surface color used during rendering. Biomes without this component will have default water surface color behavior.",
"type": "object",
"additionalProperties": false,
"properties": {
"surface_color": {
"title": "Surface Color",
"description": "RGB color of the water surface.",
"type": "string",
"format": "color-hex",
"examples": ["#FFFFFF"]
},
"surface_opacity": {
"title": "Surface Opacity",
"description": "Opacity of the water surface (0 for invisible and 1 for opaque)",
"type": "number",
"minimum": 0,
"maximum": 1
}
}
}