- Added the missing enchantment types to the enum for the `minecraft:enchantable` item component. - Fixed a typo where the `killed_by_player_or_pets` condition was called "Killed By Player Or Pets Or Pets" instead of "Killed By Player Or Pets". - Fixed the match tool loot table condition to use the correct schema for the `enchantments` property. - Fixed a typo where the title of the match tool loot table condition schema was "Killed By Player" instead of "Match Tool". - Added the missing `skinning_alphatest` value to the variant enum for materials (this variant type is used in the vanilla material files). - Fixed a typo where the title of the `skins.json` schema was "Skip Pack" instead of "Skin Pack".
43 lines
1.0 KiB
JSON
43 lines
1.0 KiB
JSON
{
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"$id": "blockception.minecraft.behavior.items.minecraft:enchantable",
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"title": "Enchantable",
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"description": "The enchantable component determines what enchantments can be applied to the item.",
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"type": "object",
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"additionalProperties": false,
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"required": ["slot"],
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"properties": {
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"slot": {
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"title": "Slot",
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"description": "If true you can always eat this item (even when not hungry), defaults to false.",
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"enum": [
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"all",
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"axe",
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"bow",
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"crossbow",
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"spear",
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"armor_feet",
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"armor_torso",
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"armor_head",
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"armor_legs",
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"hoe",
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"pickaxe",
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"shovel",
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"elytra",
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"fishing_rod",
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"flintsteel",
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"sword",
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"shield",
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"shears",
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"cosmetic_head",
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"carrotstick"
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]
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},
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"value": {
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"title": "Value",
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"description": "The value of the enchantment.",
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"type": "number",
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"minimum": 0
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}
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}
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}
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