* - Remove deprecated biome components * - Remove block hcf * - Add item specific destroy speeds * - Add owner distance filter * - Update scatter feature distribution property * - Add new entity components - Remove behavior.peek * - Add new item components - Remove hcf item stuff * - Remove volumes * - Add set_potion loot table function * - Mark fields as required * - Add item display transforms * - Add redstone conductivity block component * - Add is_navigating filter * - Fix move around target ref * - Add pack namespaced loot tables functions
45 lines
1.6 KiB
JSON
45 lines
1.6 KiB
JSON
{
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"$id": "blockception.minecraft.behavior.items.minecraft:dyeable",
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"title": "Dyeable",
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"description": "Enables custom items to be dyed in cauldrons.",
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"type": "object",
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"properties": {
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"default_color": {
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"title": "Default Color",
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"description": "Color to use by default. If you do not want a default color you can leave the \"default_color\" off and the texture will be the same as if you did not have the component until it is dyed.",
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"oneOf": [
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{
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"type": "string",
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"format": "colox-hex",
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"default": "#FFFFFF"
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},
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{
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"type": "array",
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"items": [
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{
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"title": "Red",
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"type": "integer",
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"default": 0,
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"minimum": 0,
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"maximum": 255
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},
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{
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"title": "Green",
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"type": "integer",
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"default": 0,
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"minimum": 0,
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"maximum": 255
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},
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{
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"title": "Blue",
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"type": "integer",
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"default": 0,
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"minimum": 0,
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"maximum": 255
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}
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]
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}
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]
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}
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}
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} |