* - Add crafting item catalogs * - Removed experimental warning for item visual * - Added renders_when_invisible entity component * - Removed experimental warning for liquid detection * - Added property inheritance to breedable * - Added min_looked_at_duration field to look_at component * - Added combine_parent_colors to breedable * - Update catalog file schema * - Split storage item components * - Added new entity filters * - Added surface opacity to water appearance biome component * - Remove actor_id loot table example as it is no longer the standard * - Add set_armor_trim trim loot table function * - Added match_tool loot table condition * - Added creature_spawn_probability component * - Added verticalFlySpeed to has_ability * - Update descriptions and default values * - Add base field to block_sounds * - Removed block sounds enum as creators can specify custom ones too * - Change default format version
25 lines
787 B
JSON
25 lines
787 B
JSON
{
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"$id": "blockception.minecraft.resource.biomes.minecraft.water_appearance",
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"title": "Water Appearance",
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"description": "Set the water surface color used during rendering. Biomes without this component will have default water surface color behavior.",
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"type": "object",
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"required": ["surface_color"],
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"additionalProperties": false,
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"properties": {
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"surface_color": {
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"title": "Surface Color",
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"description": "RGB color of the water surface.",
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"type": "string",
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"format": "color-hex",
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"examples": ["#FFFFFF"]
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},
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"surface_opacity": {
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"title": "Surface Opacity",
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"description": "Opacity of the water surface (0 for invisible and 1 for opaque)",
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"type": "number",
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"minimum": 0,
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"maximum": 1
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}
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}
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}
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