* - Updated old biome format * - Added biome tags component * - Added dismount mode, and rider enter/exit event * - Made surface_color not required * - Update float wander goal * - Update follow mob behavior * - Added music def field * - Added camera fields to rideable * - Add array snippet * - Updated leashable component with presets * - Made texture field optional in destruction particles * - Marked isotropic as stable * - Moved can_be_stolen back * - Updated tempt goal * - Added float tempt behavior * - Made heightmap project optional * - Added distance based render methods * - Marked tint method as stable * - Added droop item y offset * - Added has_equipment_tag filter * - Remove unnused test.json * - Allow for custom components * - Add new block culling support * - Removed enum for biome tags in support of custom biomes * - Added replace_biomes component * - Fix errors
41 lines
1.6 KiB
JSON
41 lines
1.6 KiB
JSON
{
|
|
"$id": "blockception.minecraft.behavior.biomes.minecraft.swamp_surface",
|
|
"title": "Swamp Surface",
|
|
"description": "Similar to overworld_surface. Adds swamp surface details.",
|
|
"type": "object",
|
|
"required": ["foundation_material", "mid_material", "sea_floor_depth", "sea_floor_material", "sea_material", "top_material"],
|
|
"additionalProperties": false,
|
|
"properties": {
|
|
"top_material": {
|
|
"title": "Top Material",
|
|
"description": "Controls the block type used for the surface of this biome.",
|
|
"$ref": "../../../../general/block/reference.json"
|
|
},
|
|
"mid_material": {
|
|
"title": "Mid Material",
|
|
"description": "Controls the block type used in a layer below the surface of this biome.",
|
|
"$ref": "../../../../general/block/reference.json"
|
|
},
|
|
"sea_floor_material": {
|
|
"title": "Sea Floor Material",
|
|
"description": "Controls the block type used as a floor for bodies of water in this biome.",
|
|
"$ref": "../../../../general/block/reference.json"
|
|
},
|
|
"foundation_material": {
|
|
"title": "Foundation Material",
|
|
"description": "Controls the block type used deep underground in this biome.",
|
|
"$ref": "../../../../general/block/reference.json"
|
|
},
|
|
"sea_material": {
|
|
"title": "Sea Material",
|
|
"description": "Controls the block type used for the bodies of water in this biome.",
|
|
"$ref": "../../../../general/block/reference.json"
|
|
},
|
|
"sea_floor_depth": {
|
|
"title": "Sea Floor Depth",
|
|
"description": "Controls how deep below the world water level the floor should occur.",
|
|
"type": "integer"
|
|
}
|
|
}
|
|
}
|