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minecraft-bedrock-json-schemas/source/behaviour/loot_tables/conditions/random_difficulty_chance.json
2021-02-01 18:39:12 +01:00

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{
"$schema": "http://json-schema.org/draft-07/schema",
"$id": "blockception.minecraft.behaviour.condition.random_difficulty_chance",
"type": "object",
"additionalProperties": false,
"description": "Sets a random chance of the specified value based on the level difficulty.",
"title": "Random difficulty chance",
"properties": {
"condition": {
"type": "string",
"title": "Condition",
"description": "TODO"
},
"default_chance": {
"type": "number",
"default": 0,
"description": "The default random chance if the level difficulty is not assigned.",
"title": "Default chance"
},
"easy": {
"type": "number",
"default": 0,
"description": "The default random chance if the level difficulty is in easy. Omitting this field will set the value to \"default_chance\" field.",
"title": "Easy"
},
"hard": {
"type": "number",
"default": 0,
"description": "The default random chance if the level difficulty is in hard. Omitting this field will set the value to \"default_chance\" field.",
"title": "Hard"
},
"normal": {
"type": "number",
"default": 0,
"description": "The default random chance if the level difficulty is in normal. Omitting this field will set the value to \"default_chance\" field.",
"title": "Normal"
},
"peaceful": {
"type": "number",
"default": 0,
"description": "The default random chance if the level difficulty is in peaceful. Omitting this field will set the value to \"default_chance\" field.",
"title": "Peaceful"
}
}
}