* - Updated old biome format * - Added biome tags component * - Added dismount mode, and rider enter/exit event * - Made surface_color not required * - Update float wander goal * - Update follow mob behavior * - Added music def field * - Added camera fields to rideable * - Add array snippet * - Updated leashable component with presets * - Made texture field optional in destruction particles * - Marked isotropic as stable * - Moved can_be_stolen back * - Updated tempt goal * - Added float tempt behavior * - Made heightmap project optional * - Added distance based render methods * - Marked tint method as stable * - Added droop item y offset * - Added has_equipment_tag filter * - Remove unnused test.json * - Allow for custom components * - Add new block culling support * - Removed enum for biome tags in support of custom biomes * - Added replace_biomes component * - Fix errors
21 lines
796 B
JSON
21 lines
796 B
JSON
{
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"$id": "blockception.minecraft.behavior.blocks.minecraft.destruction_particles",
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"title": "Destruction Particles",
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"description": "[Experimental] Sets the particles that will be used when block is destroyed. This component can be omitted.",
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"type": "object",
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"additionalProperties": false,
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"properties": {
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"texture": {
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"title": "Texture",
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"description": "The texture name used for the particle.",
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"type": "string"
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},
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"tint_method": {
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"title": "Tint Method",
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"description": "Tint multiplied to the color. Tint method logic varies, but often refers to the \"rain\" and \"temperature\" of the biome the block is placed in to compute the tint.",
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"type": "string",
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"$ref": "../../../../general/vanilla/tint_methods.json"
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}
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}
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}
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