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minecraft-bedrock-json-schemas/source/behavior/lighting/atmospherics.json
2024-05-11 12:11:19 +02:00

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{
"$id": "blockception.minecraft.behavior.lighting.atmospherics",
"type": "object",
"title": "Atmospherics",
"description": "The properties of the atmosphere",
"additionalProperties": false,
"properties": {
"horizon_blend_stops": {
"type": "object",
"title": "Horizon Blend Stops",
"description": "How the atmosphere is divided up",
"additionalProperties": false,
"properties": {
"min": {
"title": "Minimum Horizon Height",
"description": "The minimum horizon height",
"type": "number"
},
"start": {
"title": "Start",
"description": "The height relative to the horizon where the zenith contribution will take over",
"type": "number"
},
"mie_start": {
"title": "Mie Start",
"description": "The height relative to the horizon where mie scattering begins",
"type": "number"
},
"max": {
"title": "Maximum Horizon Height",
"description": "The maximum horizon height",
"type": "number"
}
}
},
"rayleigh_strength": {
"title": "Rayleigh Strength",
"description": "How strong the atmosphere's rayleigh scattering term is",
"type": "number"
},
"sun_mie_strength": {
"title": "Sun Mie Strength",
"description": "How strong the sun's mie scattering term is",
"type": "number"
},
"moon_mie_strength": {
"title": "Moon Mie Strength",
"description": "How strong the moon's mie scattering term is",
"type": "number"
},
"sun_glare_shape": {
"title": "Sun Glare Shape",
"description": "How the lobe of the mie scattering is shaped",
"type": "number"
},
"sky_zenith_color": {
"title": "Sky Zenith Color",
"description": "The RGB color of the zenith region of the atmosphere",
"$ref": "./color.json"
},
"sky_horizon_color": {
"title": "Sky Horizon Color",
"description": "The RGB color of the horizon region of the atmosphere",
"$ref": "./color.json"
}
}
}