60 lines
2.1 KiB
JSON
60 lines
2.1 KiB
JSON
{
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"$id": "blockception.minecraft.behavior.entities.minecraft.behavior.panic",
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"description": "Allows the mob to enter the panic state, which makes it run around and away from the damage source that made it enter this state.",
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"type": "object",
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"title": "Panic",
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"additionalProperties": false,
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"required": [],
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"properties": {
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"priority": { "$ref": "./types/priority.json" },
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"speed_multiplier": { "$ref": "./types/speed_multiplier.json" },
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"damage_sources": {
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"type": "array",
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"items": { "$ref": "../../../../general/entity_damage.json" },
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"default": [["all"]],
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"description": "The list of Entity Damage Sources that will cause this mob to panic",
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"title": "Damage Sources"
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},
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"force": {
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"type": "boolean",
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"default": false,
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"description": "If true, this mob will not stop panicking until it can't move anymore or the goal is removed from it",
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"title": "Force"
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},
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"ignore_mob_damage": {
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"type": "boolean",
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"default": false,
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"description": "If true, the mob will not panic in response to damage from other mobs. This overrides the damage types in `damage_sources`",
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"title": "Ignore Mob Damage"
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},
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"prefer_water": { "type": "boolean", "default": false, "description": "If true, the mob will prefer water over land", "title": "Prefer Water" },
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"panic_sound": {
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"type": "string",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED",
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"title": "Panic Sound"
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},
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"sound_interval": {
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"type": "object",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED",
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"title": "Sound Interval",
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"properties": {
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"range_min": {
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"type": "number",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED",
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"title": "Range Minimum"
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},
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"range_max": {
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"type": "number",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED",
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"title": "Range Maximum"
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}
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},
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"additionalProperties": false
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}
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}
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}
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