Files
minecraft-bedrock-json-schemas/source/behavior/biomes/format/components/surface_builder.json
Xterionix 5503ea5612 1.21.100 (#363)
* - Added replacements for enderman block place/take behaviors
* - Added transport items goal
* - Added grass_is_shaded property
* - Removed experimental tag for movable component
* - Remove experimental tag from random offset
* - Added can_wear_armor field
* - Added "none" heightmap projection
* - Improved descriptions for jigsaw rule
* - Added blockstate and random block state predicates
* - Improve rule descriptions
* - Added min and max values for terrain texture variations
* - Update template pool with empty pool
* - Improved surface builder component
* - Added humidity biome component
* - Added partially frozen biome component
* - Renamed to rotation_axis_aligned
* - Added map_tints biome component
2025-08-08 15:59:24 +02:00

182 lines
7.3 KiB
JSON

{
"$id": "blockception.minecraft.behavior.biomes.minecraft.surface_builder",
"title": "Surface Builder",
"description": "Controls the materials used for terrain generation.",
"type": "object",
"required": [ "builder" ],
"additionalProperties": false,
"properties": {
"builder": {
"title": "Builder",
"description": "Controls the block types used for terrain generation.",
"type": "object",
"additionalProperties": false,
"required": [ "type" ],
"properties": {
"type": {
"enum": [ "minecraft:overworld", "minecraft:frozen_ocean", "minecraft:mesa", "minecraft:swamp", "minecraft:capped", "minecraft:the_end" ]
}
},
"allOf": [
{
"if": {
"properties": {
"type": {
"anyOf": [
{ "const": "minecraft:overworld" },
{ "const": "minecraft:frozen_ocean" },
{ "const": "minecraft:swamp" }
]
}
}
},
"then": {
"required": [ "top_material", "mid_material", "sea_floor_material", "foundation_material", "sea_material", "sea_floor_depth" ],
"properties": {
"top_material": {
"title": "Top Material",
"description": "Controls the block type used for the surface of this biome.",
"$ref": "../../../../general/block/reference.json"
},
"mid_material": {
"title": "Mid Material",
"description": "Controls the block type used in a layer below the surface of this biome.",
"$ref": "../../../../general/block/reference.json"
},
"sea_floor_material": {
"title": "Sea Floor Material",
"description": "Controls the block type used as a floor for bodies of water in this biome.",
"$ref": "../../../../general/block/reference.json"
},
"foundation_material": {
"title": "Foundation Material",
"description": "Controls the block type used deep underground in this biome.",
"$ref": "../../../../general/block/reference.json"
},
"sea_material": {
"title": "Sea Material",
"description": "Controls the block type used for the bodies of water in this biome.",
"$ref": "../../../../general/block/reference.json"
},
"sea_floor_depth": {
"title": "Sea Floor Depth",
"description": "Controls how deep below the world water level the floor should occur.",
"type": "integer"
}
}
}
},
{
"if": {
"properties": {
"type": {
"const": "minecraft:mesa"
}
}
},
"then": {
"required": [ "top_material", "mid_material", "bryce_pillars", "clay_material", "foundation_material", "hard_clay_material", "has_forest", "sea_floor_depth", "sea_floor_material", "sea_material" ],
"properties": {
"top_material": {
"title": "Top Material",
"description": "Controls the block type used for the surface of this biome.",
"$ref": "../../../../general/block/reference.json"
},
"mid_material": {
"title": "Mid Material",
"description": "Controls the block type used in a layer below the surface of this biome.",
"$ref": "../../../../general/block/reference.json"
},
"sea_floor_material": {
"title": "Sea Floor Material",
"description": "Controls the block type used as a floor for bodies of water in this biome.",
"$ref": "../../../../general/block/reference.json"
},
"foundation_material": {
"title": "Foundation Material",
"description": "Controls the block type used deep underground in this biome.",
"$ref": "../../../../general/block/reference.json"
},
"sea_material": {
"title": "Sea Material",
"description": "Controls the block type used for the bodies of water in this biome.",
"$ref": "../../../../general/block/reference.json"
},
"sea_floor_depth": {
"title": "Sea Floor Depth",
"description": "Controls how deep below the world water level the floor should occur.",
"type": "integer"
},
"clay_material": {
"title": "Clay Material",
"description": "Base clay block to use.",
"$ref": "../../../../general/block/reference.json"
},
"hard_clay_material": {
"title": "Hard Clay Material",
"description": "Hardened clay block to use.",
"$ref": "../../../../general/block/reference.json"
},
"bryce_pillars": {
"title": "Bryce Pillars",
"description": "Whether the mesa generates with pillars.",
"type": "boolean"
},
"has_forest": {
"title": "Has Forest",
"description": "Places coarse dirt and grass at high altitudes.",
"type": "boolean"
}
}
}
},
{
"if": {
"properties": {
"type": {
"const": "minecraft:capped"
}
}
},
"then": {
"required": [ "floor_materials", "ceiling_materials", "sea_material", "foundation_material" ],
"properties": {
"ceiling_materials": {
"title": "Ceiling Materials",
"description": "Materials used for the surface ceiling.",
"minItems": 1,
"items": {
"$ref": "../../../../general/block/reference.json"
}
},
"floor_materials": {
"title": "Floor Materials",
"description": "Materials used for the surface floor.",
"minItems": 1,
"items": {
"$ref": "../../../../general/block/reference.json"
}
},
"sea_material": {
"title": "Sea Material",
"description": "Material used to replace air blocks below sea level.",
"$ref": "../../../../general/block/reference.json"
},
"foundation_material": {
"title": "Foundation Material",
"description": "Material used to repalce solid blocks that are not surface blocks.",
"$ref": "../../../../general/block/reference.json"
},
"beach_material": {
"title": "Beach Material",
"description": "Material used to decorate surface near sea level.",
"$ref": "../../../../general/block/reference.json"
}
}
}
}
]
}
}
}