* - Added replacements for enderman block place/take behaviors * - Added transport items goal * - Added grass_is_shaded property * - Removed experimental tag for movable component * - Remove experimental tag from random offset * - Added can_wear_armor field * - Added "none" heightmap projection * - Improved descriptions for jigsaw rule * - Added blockstate and random block state predicates * - Improve rule descriptions * - Added min and max values for terrain texture variations * - Update template pool with empty pool * - Improved surface builder component * - Added humidity biome component * - Added partially frozen biome component * - Renamed to rotation_axis_aligned * - Added map_tints biome component
56 lines
1.6 KiB
JSON
56 lines
1.6 KiB
JSON
{
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"$id": "blockception.minecraft.behavior.blocks.minecraft.random_offset",
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"title": "Random Offset",
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"description": "This allows for blocks to randomly offset like foliage does in the Vanilla game",
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"type": "object",
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"additionalProperties": false,
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"definitions": {
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"entry": {
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"type": "object",
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"additionalProperties": false,
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"properties": {
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"range": {
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"title": "Range",
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"description": "This is the range of possible values we can pick from",
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"type": "object",
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"additionalProperties": false,
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"properties": { //TODO: Find out if -4 and 4 are the min and max values allowed
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"min": {
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"title": "Min",
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"description": "Lower bound",
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"type": "integer"
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},
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"max": {
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"title": "Max",
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"description": "Upper bound",
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"type": "integer"
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}
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}
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},
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"steps": {
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"title": "Steps",
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"description": "This is the equally spaced steps across the given range. Provide 0 for all possible values in the range",
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"type": "integer"
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}
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}
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}
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},
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"properties": {
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"x": {
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"title": "X",
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"description": "Random offset on the x-axis",
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"$ref": "#/definitions/entry"
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},
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"y": {
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"title": "Y",
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"description": "Random offset on the y-axis",
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"$ref": "#/definitions/entry"
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},
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"z": {
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"title": "Z",
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"description": "Random offset on the z-axis",
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"$ref": "#/definitions/entry"
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}
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}
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}
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