* - Remove deprecated biome components * - Remove block hcf * - Add item specific destroy speeds * - Add owner distance filter * - Update scatter feature distribution property * - Add new entity components - Remove behavior.peek * - Add new item components - Remove hcf item stuff * - Remove volumes * - Add set_potion loot table function * - Mark fields as required * - Add item display transforms * - Add redstone conductivity block component * - Add is_navigating filter * - Fix move around target ref * - Add pack namespaced loot tables functions
25 lines
889 B
JSON
25 lines
889 B
JSON
{
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"$id": "blockception.minecraft.behavior.items.minecraft:rarity",
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"title": "Rarity",
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"description": "Specifies the base rarity and subsequently color of the item name when the player hovers the cursor over the item.",
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"definitions": {
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"rarities": {
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"enum": ["common", "uncommon", "rare", "epic"]
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}
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},
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"oneOf": [
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{
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"type": "string",
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"$ref": "#/definitions/rarities"
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},
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{
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"type": "object",
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"properties": {
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"value": {
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"description": "Sets the base rarity of the item. The rarity of an item automatically increases when enchanted, either to Rare when the base rarity is Common or Uncommon, or Epic when the base rarity is Rare.",
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"$ref": "#/definitions/rarities"
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}
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}
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}
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]
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} |