* Implement some missing `ui/` schemas - Add `allow_debug_missing_texture` - Add `propagate_alpha` - Add `use_child_anchors` * Tweak descriptions of `item_ref` It should be noted that UI are referred to as "elements." Moreover, the examples used colon (`:`) instead of dots (`.`) which contradicts the given description. * Add more enum values to the `easing` property These are all known values, aside from the five that was given.
36 lines
1.1 KiB
JSON
36 lines
1.1 KiB
JSON
{
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"$schema": "http://json-schema.org/draft-07/schema",
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"anyOf": [
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{
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"title": "Element reference",
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"description": "A reference to an element: using the following syntax: [element_name]@[namespace_reference].[element_name_reference]",
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"type": "string",
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"examples": ["button@minecraft", "button@minecraft.ui"],
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"pattern": "^[a-zA-Z0-9_]*@[a-zA-Z0-9_]+(\\.[a-zA-Z0-9_]+)?$"
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},
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{
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"title": "Element reference",
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"description": "A reference to an element: using the following syntax: [namespace_reference].[element_name_reference]",
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"type": "string",
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"examples": ["button@minecraft", "button@minecraft.ui"],
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"pattern": "[a-zA-Z0-9_]+(\\.[a-zA-Z0-9_]+)?$"
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},
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{
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"title": "Variable reference",
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"description": "A variable is a reference to a value that can be used in the UI.",
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"type": "string",
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"anyOf": [
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{
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"pattern": "^\\$[a-zA-Z0-9_]+$"
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},
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{
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"pattern": "^#[a-zA-Z0-9_]+$"
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},
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{
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"pattern": "^\\(.*\\)$"
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}
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]
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}
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]
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}
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