* Add emit_vibration * Add min and max bounds to collision_box * Remove experimental label from crafting_table * Fix flammable definition * Add geometry.cross * Add culling property to block_culling_rules * Add max length to loot * Remove part visibility * Remove experimental label from placement filter * Add min max bounds to selection box * Remove unit cube as deprecated * Remove armor component * Add protection to wearable * Remove render offsets * Remove on_dig * Remove dye powder * Remove knockback resistance * Update durability * Remove foil * Add glint * Update hand_equipped * Update food * Remove frame from :icon * Remove max damage * Remove on_use * Remove on_use_on * Update max stack size * Update repairable * Updated :shooter * Update stacked by data * Add use modifiers * Remove use_duration * Remove weapon * Add allow_off_hand * Add can_destroy_in_creative * Add damage * Fix max_stack_size * Add enchantable * Add hover text color * Add liquid clipped * Add record * Add should_despawn * Tags component * Add use_animation * Update item components * Update block components * Update source/behavior/entities/format/events.json --------- Co-authored-by: Daan Verstraten <daanverstraten@hotmail.com>
33 lines
1008 B
JSON
33 lines
1008 B
JSON
{
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"$id": "blockception.minecraft.behavior.items.minecraft:wearable",
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"title": "Wearable",
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"description": "Wearable item component.",
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"type": "object",
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"additionalProperties": false,
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"properties": {
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"protection": { "type": "integer", "description": "How much protection does the armor item have.", "title": "Protection", "minimum": 0 },
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"dispensable": { "title": "Dispensable", "description": "Sets if the item can be dropped by a dispenser block", "type": "boolean" },
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"slot": {
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"title": "Slot",
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"description": "Which equipment slot the item can fit in",
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"type": "string",
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"enum": [
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"slot.weapon.mainhand",
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"none",
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"slot.weapon.offhand",
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"slot.armor.head",
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"slot.armor.chest",
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"slot.armor.legs",
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"slot.armor.feet",
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"slot.hotbar",
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"slot.inventory",
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"slot.enderchest",
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"slot.saddle",
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"slot.armor",
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"slot.chest",
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"slot.equippable"
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]
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}
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}
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}
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