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minecraft-bedrock-json-schemas/source/behavior/entities/1.13.0/components/minecraft.breedable.json
2021-05-26 01:23:51 +02:00

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{
"$id": "blockception.minecraft.behavior.entities.1.13.0.minecraft.breedable",
"type": "object",
"title": "Breedable 1.13.0",
"additionalProperties": false,
"description": "Specifies the blocks that this entity can break as it moves around.",
"definitions": {
"breeds_with_spec": {
"type": "object",
"description": "An entity definitions that this entity can breed with.",
"additionalItems": false,
"required": [],
"properties": {
"baby_type": { "type": "string", "description": "The entity definition of this entity's babies.", "title": "Baby Type" },
"breed_event": { "$ref": "../types/event.json", "description": "Event to run when this entity breeds.", "title": "Breed Event" },
"mate_type": { "type": "string", "description": "The entity definition of this entity's mate.", "title": "Mate Type" }
}
}
},
"required": [],
"properties": {
"allow_sitting": { "description": "If true, entities can breed while sitting.", "type": "boolean", "default": false, "title": "Allow Sitting" },
"blend_attributes": {
"description": "If true, the entities will blend their attributes in the offspring after they breed. For example, horses blend their health, movement, and jump_strength in their offspring.",
"type": "boolean",
"default": true,
"title": "Blend Attributes"
},
"breed_cooldown": {
"description": "Time in seconds before the Entity can breed again.",
"type": "number",
"default": 60.0,
"title": "Breed Cooldown"
},
"breed_items": {
"description": "The list of items that can be used to get the entity into the 'love' state",
"title": "Breed Items",
"oneOf": [{ "type": "array", "items": { "type": "string" } }, { "type": "string" }]
},
"breeds_with": {
"description": "The list of entity definitions that this entity can breed with.",
"oneOf": [
{ "type": "object", "$ref": "#/definitions/breeds_with_spec" },
{ "uniqueItems": true, "type": "array", "items": { "type": "object", "$ref": "#/definitions/breeds_with_spec" } }
],
"title": "TODO Title"
},
"deny_parents_variant": {
"type": "object",
"description": "Determines how likely the baby of parents with the same variant will deny that variant and take a random variant within the given range instead.",
"additionalProperties": false,
"properties": {
"chance": { "type": "number", "default": 0, "description": "The percentage chance of denying the parents' variant.", "title": "Chance" },
"max_variant": { "type": "integer", "default": 0, "description": "The inclusive maximum of the variant range.", "title": "Max Variant" },
"min_variant": { "type": "integer", "default": 0, "description": "The inclusive minimum of the variant range.", "title": "Min Variant" }
},
"title": "Deny Parents Variant"
},
"environment_requirements": {
"type": "array",
"description": "The list of nearby block requirements to get the entity into the 'love' state.",
"items": {
"type": "object",
"description": "A nearby block requirements to get the entity into the 'love' state.",
"properties": {
"blocks": {
"type": "array",
"description": "The block types required nearby for the entity to breed.",
"items": {
"description": "A block type required nearby for the entity to breed.",
"type": "string",
"$ref": "../../../../general/blocks_item.json",
"title": "Blocks"
},
"title": "Blocks"
},
"count": { "type": "number", "description": "The number of the required block types nearby for the entity to breed.", "title": "Count" },
"radius": {
"type": "number",
"description": "How many blocks radius from the mob's center to search in for the required blocks. Bounded between 0 and 16.",
"minimum": 0,
"title": "Radius"
}
},
"title": "Environment Requirements"
},
"title": "Environment Requirements"
},
"extra_baby_chance": {
"type": "number",
"default": 0.0,
"description": "Chance that up to 16 babies will spawn between 0.0 and 1.0, where 1.0 is 100%.",
"minimum": 0.0,
"maximum": 1.0,
"title": "Extra Baby Chance"
},
"love_filters": { "$ref": "../filters.json", "description": "The filters to run when attempting to fall in love.", "title": "Love Filters" },
"mutation_factor": {
"type": "object",
"description": "Determines how likely the babies are to NOT inherit one of their parent's variances. Values are between 0.0 and 1.0, with a higher number meaning more likely to mutate.",
"additionalProperties": false,
"properties": {
"color": {
"type": "number",
"default": 0,
"minimum": 0.0,
"maximum": 1.0,
"description": "The percentage chance of a mutation on the entity's color.",
"title": "Color"
},
"extra_variant": {
"type": "number",
"default": 0,
"minimum": 0.0,
"maximum": 1.0,
"description": "The percentage chance of a mutation on the entity's extra variant type.",
"title": "Extra Variant"
},
"variant": {
"type": "number",
"default": 0,
"minimum": 0.0,
"maximum": 1.0,
"description": "The percentage chance of a mutation on the entity's variant type.",
"title": "Variant"
}
},
"title": "Mutation Factor"
},
"causes_pregnancy": {
"type": "boolean",
"default": false,
"description": "If true, the entity will become pregnant instead of spawning a baby.",
"title": "Causes Pregnancy"
},
"inherit_tamed": {
"type": "boolean",
"default": true,
"description": "If true, the babies will be automatically tamed if its parents are",
"title": "Inherit Tamed"
},
"require_full_health": {
"type": "boolean",
"default": false,
"description": "If true, the entity needs to be at full health before it can breed.",
"title": "Require Full Health"
},
"require_tame": {
"type": "boolean",
"default": true,
"description": "If true, the entities need to be tamed first before they can breed.",
"title": "Require Tame"
}
}
}