* Add item_descriptor and use it in acceptable places * Rename descriptor * Fix refs * Fix refs * Add descriptor to 3 more components
54 lines
1.5 KiB
JSON
54 lines
1.5 KiB
JSON
{
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"$id": "blockception.minecraft.behavior.entities.minecraft.behavior.snacking",
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"additionalProperties": false,
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"description": "Allows the mob to take a load off and snack on food that it found nearby.",
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"type": "object",
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"title": "Snacking",
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"required": [],
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"properties": {
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"priority": {
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"$ref": "./types/priority.json"
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},
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"items": {
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"title": "Items",
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"description": "Items that we are interested in snacking on.",
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"oneOf": [
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{
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"type": "array",
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"items": {
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"$ref": "../../../../general/item/descriptor.json",
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"title": "Item"
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}
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},
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{
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"$ref": "../../../../general/item/descriptor.json"
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}
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]
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},
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"snacking_cooldown": {
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"type": "number",
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"default": 7.5,
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"description": "The cooldown time in seconds before the mob is able to snack again.",
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"title": "Snacking Cooldown"
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},
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"snacking_cooldown_min": {
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"type": "number",
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"default": 0.5,
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"description": "The minimum time in seconds before the mob is able to snack again.",
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"title": "Snacking Cooldown Minimum"
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},
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"snacking_stop_chance": {
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"type": "number",
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"description": "This is the chance that the mob will stop snacking, from 0 to 1.",
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"title": "Snacking Stop Chance"
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}
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},
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"examples": [
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{
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"snacking_cooldown": 7.5,
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"snacking_cooldown_min": 0.5,
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"snacking_stop_chance": 0.0
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}
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]
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}
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