Files
minecraft-bedrock-json-schemas/source/behavior/biomes/components/mountain_parameters.json
Xterionix c9449c75d6 Updated for 1.21.70 along with other improvements (#337)
* Update vscode-settings.json

* - Updated map color

* - Added replaceable block component

* - Effect durations can be set to infinite now

* - Added support for entity sound variants

* - Fix description for renders_when_invisible entity component

* - Added is_collidable component

* - Updated entity_sensor

* - Added body_rotation_axis_aligned

* - Updated projectile > on_hit

* - Set min and max for collision_box

* - Added locator field to sounds in animation controllers and animations

* - Added new event response

* - Removed peak_factor from mountain_parameters component

* - Added isotropic field to material_instances

* - Added tint field to material_instances

* - Added input_air_controlled entity component

* - Added use_beta_features property to entity.json

* - Added missing match_tool property

* - Added use_home_position_restriction to float_wander goal

* - Added deferred client biome components

* - Added dry_foliage_color client biome component

* - Added destruction_particles

* - Marked biome tinting as experimental

* - Fix property_inheritance under breedable

* - Fix inconsistency with scatter feature

* - Update rideable description

* - Allowed event.add/remove to be strings

* - Added missing property in move_around_target behavior

* - Made features accept block references

* - Allowed repairable to use item descriptors

* - Fix typo
2025-03-03 08:44:05 +01:00

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JSON

{
"$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.mountain_parameters",
"title": "Mountain parameters",
"description": "Noise parameters used to drive mountain terrain generation in Overworld.",
"type": "object",
"additionalProperties": false,
"minProperties": 0,
"maxProperties": 3,
"properties": {
"steep_material_adjustment": {
"type": "object",
"title": "Steep material adjustment",
"description": "Defines surface material for steep slopes.",
"additionalProperties": false,
"properties": {
"material": {
"type": "string",
"title": "Material",
"description": "Block type use as steep material."
},
"north_slopes": {
"type": "boolean",
"title": "North slopes",
"description": "Enable for north facing slopes."
},
"south_slopes": {
"type": "boolean",
"title": "South slopes",
"description": "Enable for south facing slopes."
},
"west_slopes": {
"type": "boolean",
"title": "West slopes",
"description": "Enable for west facing slopes."
},
"east_slopes": {
"type": "boolean",
"title": "East slopes",
"description": "Enable for east facing slopes."
}
}
},
"top_slide": {
"title": "Top slide",
"description": "Controls the density tapering that happens at the top of the world to prevent terrain from reaching too high.",
"type": "object",
"additionalProperties": false,
"properties": {
"enabled": {
"title": "Enabled",
"description": "If false, top slide will be disabled. If true, other parameters will be taken into account"
}
}
}
}
}