* Update vscode-settings.json * - Updated map color * - Added replaceable block component * - Effect durations can be set to infinite now * - Added support for entity sound variants * - Fix description for renders_when_invisible entity component * - Added is_collidable component * - Updated entity_sensor * - Added body_rotation_axis_aligned * - Updated projectile > on_hit * - Set min and max for collision_box * - Added locator field to sounds in animation controllers and animations * - Added new event response * - Removed peak_factor from mountain_parameters component * - Added isotropic field to material_instances * - Added tint field to material_instances * - Added input_air_controlled entity component * - Added use_beta_features property to entity.json * - Added missing match_tool property * - Added use_home_position_restriction to float_wander goal * - Added deferred client biome components * - Added dry_foliage_color client biome component * - Added destruction_particles * - Marked biome tinting as experimental * - Fix property_inheritance under breedable * - Fix inconsistency with scatter feature * - Update rideable description * - Allowed event.add/remove to be strings * - Added missing property in move_around_target behavior * - Made features accept block references * - Allowed repairable to use item descriptors * - Fix typo
57 lines
1.8 KiB
JSON
57 lines
1.8 KiB
JSON
{
|
|
"$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.mountain_parameters",
|
|
"title": "Mountain parameters",
|
|
"description": "Noise parameters used to drive mountain terrain generation in Overworld.",
|
|
"type": "object",
|
|
"additionalProperties": false,
|
|
"minProperties": 0,
|
|
"maxProperties": 3,
|
|
"properties": {
|
|
"steep_material_adjustment": {
|
|
"type": "object",
|
|
"title": "Steep material adjustment",
|
|
"description": "Defines surface material for steep slopes.",
|
|
"additionalProperties": false,
|
|
"properties": {
|
|
"material": {
|
|
"type": "string",
|
|
"title": "Material",
|
|
"description": "Block type use as steep material."
|
|
},
|
|
"north_slopes": {
|
|
"type": "boolean",
|
|
"title": "North slopes",
|
|
"description": "Enable for north facing slopes."
|
|
},
|
|
"south_slopes": {
|
|
"type": "boolean",
|
|
"title": "South slopes",
|
|
"description": "Enable for south facing slopes."
|
|
},
|
|
"west_slopes": {
|
|
"type": "boolean",
|
|
"title": "West slopes",
|
|
"description": "Enable for west facing slopes."
|
|
},
|
|
"east_slopes": {
|
|
"type": "boolean",
|
|
"title": "East slopes",
|
|
"description": "Enable for east facing slopes."
|
|
}
|
|
}
|
|
},
|
|
"top_slide": {
|
|
"title": "Top slide",
|
|
"description": "Controls the density tapering that happens at the top of the world to prevent terrain from reaching too high.",
|
|
"type": "object",
|
|
"additionalProperties": false,
|
|
"properties": {
|
|
"enabled": {
|
|
"title": "Enabled",
|
|
"description": "If false, top slide will be disabled. If true, other parameters will be taken into account"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|