* Update vscode-settings.json * - Updated map color * - Added replaceable block component * - Effect durations can be set to infinite now * - Added support for entity sound variants * - Fix description for renders_when_invisible entity component * - Added is_collidable component * - Updated entity_sensor * - Added body_rotation_axis_aligned * - Updated projectile > on_hit * - Set min and max for collision_box * - Added locator field to sounds in animation controllers and animations * - Added new event response * - Removed peak_factor from mountain_parameters component * - Added isotropic field to material_instances * - Added tint field to material_instances * - Added input_air_controlled entity component * - Added use_beta_features property to entity.json * - Added missing match_tool property * - Added use_home_position_restriction to float_wander goal * - Added deferred client biome components * - Added dry_foliage_color client biome component * - Added destruction_particles * - Marked biome tinting as experimental * - Fix property_inheritance under breedable * - Fix inconsistency with scatter feature * - Update rideable description * - Allowed event.add/remove to be strings * - Added missing property in move_around_target behavior * - Made features accept block references * - Allowed repairable to use item descriptors * - Fix typo
46 lines
1.6 KiB
JSON
46 lines
1.6 KiB
JSON
{
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"type": "object",
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"title": "Partially Exposed Blob Feature",
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"description": "'minecraft:partially_exposed_blob_feature' generates a blob of the specified block with the specified dimensions For the most part the blob is embedded in the specified surface, however a single side is allowed to be exposed.",
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"additionalProperties": false,
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"required": ["places_block", "description", "placement_radius_around_floor", "placement_probability_per_valid_position"],
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"properties": {
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"description": {
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"$ref": "../types/description.json"
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},
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"places_block": {
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"title": "Places Block",
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"description": "Reference to the block to be placed.",
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"$ref": "../../../general/block/reference.json"
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},
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"placement_radius_around_floor": {
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"title": "Placement Radius Around Floor",
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"description": "Defines the cubic radius of the blob.",
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"type": "number",
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"minimum": 1,
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"maximum": 8
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},
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"placement_probability_per_valid_position": {
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"title": "Placement Probability Per Valid Position",
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"description": "The probability of trying to place a block at each position within the placement bounds.",
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"type": "number",
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"minimum": 0,
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"maximum": 1
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},
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"exposed_face": {
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"title": "Exposed Face",
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"description": "Defines a block face that is allowed to be exposed to air and/or water. Other faces need to be embedded for blocks to be placed by this feature. Defaults to upwards face",
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"default": "up",
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"enum": [
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"up",
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"down",
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"side",
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"north",
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"east",
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"west",
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"south"
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]
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}
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}
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}
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