Files
minecraft-bedrock-json-schemas/source/resource/biomes/format/components/water_appearance.json
Xterionix 40569873a8 Updated for 1.21.60 (#334)
* - Add crafting item catalogs
* - Removed experimental warning for item visual
* - Added renders_when_invisible entity component
* - Removed experimental warning for liquid detection
* - Added property inheritance to breedable
* - Added min_looked_at_duration field to look_at component
* - Added combine_parent_colors to breedable
* - Update catalog file schema
* - Split storage item components
* - Added new entity filters
* - Added surface opacity to water appearance biome component
* - Remove actor_id loot table example as it is no longer the standard
* - Add set_armor_trim trim loot table function
* - Added match_tool loot table condition
* - Added creature_spawn_probability component
* - Added verticalFlySpeed to has_ability
* - Update descriptions and default values
* - Add base field to block_sounds
* - Removed block sounds enum as creators can specify custom ones too
* - Change default format version
2025-02-13 14:38:27 +01:00

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JSON

{
"$id": "blockception.minecraft.resource.biomes.minecraft.water_appearance",
"title": "Water Appearance",
"description": "Set the water surface color used during rendering. Biomes without this component will have default water surface color behavior.",
"type": "object",
"required": ["surface_color"],
"additionalProperties": false,
"properties": {
"surface_color": {
"title": "Surface Color",
"description": "RGB color of the water surface.",
"type": "string",
"format": "color-hex",
"examples": ["#FFFFFF"]
},
"surface_opacity": {
"title": "Surface Opacity",
"description": "Opacity of the water surface (0 for invisible and 1 for opaque)",
"type": "number",
"minimum": 0,
"maximum": 1
}
}
}