* update loot table schemas * remove entity_properties and use new int_or_range definition * remove entity_properties from conditions.json as well
16 lines
448 B
JSON
16 lines
448 B
JSON
{
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"$id": "blockception.minecraft.behavior.condition.has_property",
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"type": "object",
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"title": "Has Property",
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"description": "Checks whether the current actor exposes a property in the given domain.",
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"additionalProperties": false,
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"required": ["condition", "domain"],
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"properties": {
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"condition": { "const": "has_property" },
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"domain": {
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"type": "string",
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"description": "Property domain identifier."
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}
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}
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}
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