* update loot table schemas * remove entity_properties and use new int_or_range definition * remove entity_properties from conditions.json as well
16 lines
421 B
JSON
16 lines
421 B
JSON
{
|
|
"$id": "blockception.minecraft.behavior.condition.has_variant",
|
|
"type": "object",
|
|
"title": "Has Variant",
|
|
"description": "Checks the variant value of the current actor.",
|
|
"additionalProperties": false,
|
|
"required": ["condition", "variant"],
|
|
"properties": {
|
|
"condition": { "const": "has_variant" },
|
|
"value": {
|
|
"type": "integer",
|
|
"description": "Expected variant identifier."
|
|
}
|
|
}
|
|
}
|