* - Add mob effects enum * - Add biome and biome tags to enum * - Fix feature rules only showing with 1.13.0 format version * - Replace 1.20.41 -> 1.20.80 - Make certain format versions restricted to 1.10.0 * - Remove example stick (having this here was annoying) * - Fix * - Remove empty sounds example * - Misc fixes for entity components
83 lines
3.2 KiB
JSON
83 lines
3.2 KiB
JSON
{
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"$id": "blockception.minecraft.behavior.entities.minecraft.spell_effects",
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"type": "object",
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"title": "Spell Effects",
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"additionalProperties": false,
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"description": "Defines what mob effects to add and remove to the entity when adding this component.",
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"required": [],
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"properties": {
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"add_effects": {
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"type": "array",
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"description": "List of effects to add to this entity after adding this component.",
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"items": {
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"oneOf": [
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{ "$ref": "../../../../general/vanilla/effect.json" },
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{
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"type": "object",
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"additionalProperties": false,
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"properties": {
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"amplifier": {
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"type": "integer",
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"title": "Amplifier",
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"description": "The level of the effect, same as used in the /effect command (0 for level I, 1 for level II, etc). Defaults to 0. NOTE: Values can be negative but its not an intentional feature",
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"default": 0,
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"minimum": 0
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},
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"ambient": {
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"title": "Ambient",
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"description": "Boolean value that should cause the particles emitted by the entity to be partially transparent. This does not work properly, resulting in this property having no effect. Defaults to false.",
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"default": false,
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"type": "boolean"
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},
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"duration": {
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"title": "Duration",
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"description": "The amount of time in seconds the effect should last. This allows for fractional numbers. For example, instant effects should be set to 0.05 seconds (one tick).",
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"type": "number",
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"minimum": 0
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},
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"display_on_screen_animation": {
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"type": "boolean",
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"title": "Display On Screen Animation",
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"description": "Boolean value. When set to true, applying this effect displays an animated graphic on-screen similar to the totem of undying effect. Obviously, this only works for players. Defaults to false."
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},
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"effect": {
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"$ref": "../../../../general/vanilla/effect.json",
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"title": "Effect",
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"description": "The string identifier of the status effect to add. These are the same as used in the /effect command."
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},
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"visible": {
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"type": "boolean",
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"title": "Visible",
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"description": "Boolean value. When set to true, the effect will be visible to the player. Defaults to true."
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}
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}
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}
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]
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},
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"title": "Add Effects"
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},
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"remove_effects": {
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"title": "Remove Effects",
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"description": "List of identifiers of effects to be removed from this entity after adding this component.",
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"oneOf": [
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{
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"type": "array",
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"items": {
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"type": ["string"],
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"title": "Spell Effect ID",
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"description": "identifier of the effect to be removed from this entity after adding this component."
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}
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},
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{
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"type": "string"
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}
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]
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}
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},
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"examples": [
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{
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"add_effects": []
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}
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]
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}
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