* Add aseprite flipbook schema * Probably hash is unneeded * Add new UI texture definition file to compress_specification.json
72 lines
2.1 KiB
JSON
72 lines
2.1 KiB
JSON
{
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"$schema": "http://json-schema.org/draft-07/schema",
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"$id": "blockception.minecraft.resource.texture.aseprite_flipbook",
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"additionalProperties": false,
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"description": "The file that specifies Aseprite/libresprite flipbook animation.",
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"title": "Aseprite Flipbook File",
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"type": "object",
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"properties": {
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"meta": {
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"type": "object",
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"description": "The meta data of the flipbook.",
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"additionalProperties": true,
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"properties": {
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"size": {
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"type": "object",
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"description": "The size of the flipbook sprite sheet.",
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"properties": {
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"w": {
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"description": "The width of the sprite sheet.",
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"type": "integer"
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},
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"h": {
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"description": "The height of the sprite sheet.",
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"type": "integer"
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}
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},
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"required": ["w", "h"]
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},
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"image": {
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"description": "The path to the sprite sheet. The value is required, but not used.",
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"type": "string"
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}
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},
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"required": ["size", "image"]
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},
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"frames": {
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"type": "array",
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"description": "The frames of the flipbook.",
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"items": {
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"type": "object",
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"additionalProperties": true,
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"properties": {
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"duration": {
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"description": "The duration of the frame in milliseconds.",
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"type": "integer",
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"minimum": 1
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},
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"frame": {
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"type": "object",
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"description": "The position of the frame in the sprite sheet (UV).",
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"properties": {
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"x": {
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"type": "integer",
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"description": "The x position of the frame in the sprite sheet.",
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"minimum": 0
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},
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"y": {
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"type": "integer",
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"description": "The y position of the frame in the sprite sheet.",
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"minimum": 0
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}
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},
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"required": ["x", "y"]
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}
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},
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"required": ["duration", "frame"]
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}
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}
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},
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"required": ["meta", "frames"]
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}
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