37 lines
1.5 KiB
JSON
37 lines
1.5 KiB
JSON
{
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"$schema": "http://json-schema.org/draft-07/schema",
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"$id": "blockception.minecraft.behavior.condition.random_difficulty_chance",
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"type": "object",
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"additionalProperties": false,
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"description": "Sets a random chance of the specified value based on the level difficulty.",
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"title": "Random Difficulty Chance",
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"properties": {
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"condition": { "type": "string", "title": "Condition", "description": "TODO" },
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"default_chance": { "type": "number", "default": 0, "description": "The default random chance if the level difficulty is not assigned.", "title": "Default Chance" },
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"easy": {
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"type": "number",
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"default": 0,
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"description": "The default random chance if the level difficulty is in easy. Omitting this field will set the value to \"default_chance\" field.",
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"title": "Easy"
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},
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"hard": {
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"type": "number",
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"default": 0,
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"description": "The default random chance if the level difficulty is in hard. Omitting this field will set the value to \"default_chance\" field.",
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"title": "Hard"
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},
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"normal": {
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"type": "number",
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"default": 0,
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"description": "The default random chance if the level difficulty is in normal. Omitting this field will set the value to \"default_chance\" field.",
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"title": "Normal"
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},
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"peaceful": {
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"type": "number",
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"default": 0,
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"description": "The default random chance if the level difficulty is in peaceful. Omitting this field will set the value to \"default_chance\" field.",
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"title": "Peaceful"
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}
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}
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}
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