Updated physics.json with new variable "push_towards_closest_space" and updated documentation to be consistent, added another example. The "push_towards_closest_space" is found on enmtities/player.json in the behavior pack in the version 1.19.50
30 lines
1.0 KiB
JSON
30 lines
1.0 KiB
JSON
{
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"$id": "blockception.minecraft.behavior.entities.minecraft.physics",
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"additionalProperties": false,
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"type": "object",
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"title": "Physics",
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"description": "Defines the physical properties of an actor, including whether it is affected by gravity, whether it collides with objects, or whether it is pushed to the closest space.",
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"required": [],
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"properties": {
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"has_collision": {
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"type": "boolean",
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"default": true,
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"description": "Whether or not the entity collides with things.",
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"title": "Has Collision"
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},
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"has_gravity": {
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"type": "boolean",
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"default": true,
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"description": "Whether or not the entity is affected by gravity.",
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"title": "Has Gravity"
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},
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"push_towards_closest_space": {
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"type": "boolean",
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"default": true,
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"description": "Whether or not the entity is pushed to the closest space.",
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"title": "Pushed Towards Closest Space"
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}
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},
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"examples": [{}, { "has_collision": true, "has_gravity": true }, { "push_towards_closest_space": true}]
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}
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