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minecraft-bedrock-json-schemas/source/behavior/entities/format/behaviors/sneeze.json
2021-10-08 13:17:37 +02:00

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{
"$id": "blockception.minecraft.behavior.entities.minecraft.behavior.sneeze",
"additionalProperties": false,
"description": "Allows the mob to stop and sneeze possibly startling nearby mobs and dropping an item.",
"type": "object",
"title": "Sneeze",
"required": [],
"properties": {
"priority": { "$ref": "./types/priority.json" },
"cooldown_time": {
"type": "number",
"default": 0,
"description": "Time in seconds the mob has to wait before using the goal again",
"title": "Cooldown Time"
},
"drop_item_chance": {
"type": "number",
"default": 1,
"description": "The probability that the mob will drop an item when it sneezes.",
"title": "Drop Item Chance"
},
"entity_types": {
"$ref": "../types/entity_types.json",
"description": "List of entity types this mob will startle (cause to jump) when it sneezes.",
"title": "Entity Types"
},
"loot_table": {
"type": "string",
"default": "loot_tables/empty.json",
"description": "Loot table to select dropped items from.",
"title": "Loot Table",
"pattern": "^loot_tables/.*.json$"
},
"prepare_sound": {
"type": "string",
"default": "",
"description": "Sound to play when the sneeze is about to happen.",
"title": "Prepare Sound"
},
"prepare_time": {
"type": "number",
"default": 1,
"description": "The time in seconds that the mob takes to prepare to sneeze (while the prepare_sound is playing).",
"title": "Prepare Time"
},
"probability": {
"type": "number",
"default": 0.02,
"minimum": 0,
"maximum": 1,
"description": "The probability of sneezing. A value of 1.00 is 100%",
"title": "Probability"
},
"sound": { "type": "string", "default": "", "description": "Sound to play when the sneeze occurs.", "title": "Sound" },
"within_radius": { "type": "number", "default": 0, "description": "Distance in blocks that mobs will be startled.", "title": "Within Radius" }
}
}