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minecraft-bedrock-json-schemas/behaviour/entities/1.16.100/components/minecraft.damage_sensor.json
2020-11-18 10:02:20 +01:00

107 lines
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{
"$schema": "http://json-schema.org/draft-07/schema",
"$id": "blockception.minecraft.behaviour.entities.1.16.100.minecraft.damage_sensor",
"title": "Damage sensor",
"description": "Defines what events to call when this entity is damaged by specific entities or items.",
"type": "object",
"additionalProperties": false,
"definitions": {
"trigger": {
"properties": {
"cause": {
"type": "string",
"default": "none",
"description": "Type of damage that triggers the events.",
"title": "Cause",
"enum": [
"all",
"anvil",
"attack",
"block_explosion",
"contact",
"drowning",
"entity_explosion",
"entity_attack",
"fall",
"falling_block",
"fata",
"fire",
"fire_tick",
"fly_into_wall",
"lightning",
"lava",
"magic",
"none",
"override",
"piston",
"projectile",
"starve",
"suffocation",
"suicide",
"thorns",
"void",
"wither"
]
},
"damage_multiplier": {
"type": "number",
"default": 1,
"description": "A multiplier that modifies the base damage from the damage cause. If deals_damage is true the multiplier can only reduce the damage the entity will take to a minimum of 1.",
"title": "Damage multiplier"
},
"deals_damage": {
"type": "boolean",
"default": true,
"description": "If true, the damage dealt to the entity will take away health from it, set to false to make the entity ignore that damage.",
"title": "Deals damage"
},
"on_damage": {
"additionalProperties": false,
"type": "object",
"description": "Specifies filters for entity definitions and events.",
"title": "On damage",
"properties": {
"filters": {
"$ref": "../filters.json"
},
"event": {
"type": "string",
"pattern": "^.*$",
"description": "TODO description: event",
"title": "Event"
},
"target": {
"$ref": "../filters/types/base_subject.json",
"description": "TODO description: target",
"title": "Target"
}
},
"on_damage_sound_event": {
"type": "string",
"description": "Defines what sound to play, if any, when the on_damage filters are met.",
"title": "On damage sound event"
}
}
}
}
},
"properties": {
"triggers": {
"description": "The list of triggers that fire when the environment conditions match the given filter criteria.",
"title": "Triggers",
"oneOf": [
{
"type": "array",
"items": {
"$ref": "#/definitions/trigger"
}
},
{
"type": "object",
"$ref": "#/definitions/trigger"
}
]
}
}
}