删除未使用的大型 QuMod 加载框架,改为直接注册客户端和服务端 System,并显式管理按键监听、输出包装与双端销毁。 IPC 网络线程仅负责收包,所有 ModAPI 回调由游戏线程 Update 派发,同时补充断线重连、分帧读取和幂等关闭。
45 lines
1.1 KiB
Python
45 lines
1.1 KiB
Python
# -*- coding: utf-8 -*-
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from mod.common.mod import Mod
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import mod.client.extraClientApi as clientApi
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import mod.server.extraServerApi as serverApi
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from .Lifecycle import install_output_wrapper
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MOD_NAME = "EmodCliDebug"
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MOD_VERSION = "1.0.0"
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SERVER_SYSTEM_NAME = "EmodCliDebugServer"
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SERVER_SYSTEM_PATH = "DEBUG_ENV_SCRIPT.DebugServerSystem.DebugServerSystem"
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CLIENT_SYSTEM_NAME = "EmodCliDebugClient"
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CLIENT_SYSTEM_PATH = "DEBUG_ENV_SCRIPT.DebugClientSystem.DebugClientSystem"
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install_output_wrapper()
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@Mod.Binding(name=MOD_NAME, version=MOD_VERSION)
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class EmodCliDebugMod(object):
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@Mod.InitServer()
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def server_init(self):
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serverApi.RegisterSystem(
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MOD_NAME,
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SERVER_SYSTEM_NAME,
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SERVER_SYSTEM_PATH,
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)
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@Mod.InitClient()
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def client_init(self):
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clientApi.RegisterSystem(
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MOD_NAME,
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CLIENT_SYSTEM_NAME,
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CLIENT_SYSTEM_PATH,
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)
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@Mod.DestroyServer()
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def server_destroy(self):
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pass
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@Mod.DestroyClient()
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def client_destroy(self):
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pass
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