Merge pull request #60 from Blockception/34-update-property-minecraftbehaviorpickup_items

Updated pickup_items
This commit is contained in:
Daan Verstraten
2022-07-13 22:15:39 +02:00
committed by GitHub

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@@ -10,24 +10,24 @@
"can_pickup_any_item": {
"type": "boolean",
"default": false,
"description": "If true, the mob can pickup any item",
"description": "If true, the mob can pickup any item.",
"title": "Can Pickup Any Item"
},
"can_pickup_to_hand_or_equipment": {
"type": "boolean",
"default": true,
"description": "If true, the mob can pickup items to its hand or armor slots",
"description": "If true, the mob can pickup items to its hand or armor slots.",
"title": "Can Pickup To Hand Or Equipment"
},
"cooldown_after_being_attacked": {
"type": "number",
"default": true,
"description": "Duration, in seconds, for which the mob won't pickup items if it was hurt",
"$comment": "UNDOCUMENTED",
"default": 20.0,
"description": "Amount of time an offended entity needs before being willing to pick up items.",
"title": "Cooldown After Being Attacked"
},
"excluded_items": {
"title": "Excluded Items",
"description": "List of items this mob will not pick up.",
"type": "array",
"items": {
"title": "Excluded Item",
@@ -37,13 +37,13 @@
"goal_radius": {
"type": "number",
"default": 0.5,
"description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot",
"description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot.",
"title": "Goal Radius"
},
"max_dist": {
"type": "number",
"default": 0,
"description": "Maximum distance this mob will look for items to pick up",
"default": 0.0,
"description": "Maximum distance this mob will look for items to pick up.",
"title": "Maximum Dist"
},
"search_height": {
@@ -56,7 +56,7 @@
"pickup_based_on_chance": {
"type": "boolean",
"default": false,
"description": "If true, depending on the difficulty, there is a random chance that the mob may not be able to pickup items",
"description": "If true, depending on the difficulty, there is a random chance that the mob may not be able to pickup items.",
"title": "Pickup Based On Chance"
},
"pickup_same_items_as_in_hand": {
@@ -69,7 +69,7 @@
"track_target": {
"type": "boolean",
"default": false,
"description": "If true, this mob will chase after the target as long as it's a valid target",
"description": "If true, this mob will chase after the target as long as it's a valid target.",
"title": "Track Target"
}
},