Merge pull request #68 from ChibiMango/main
Correct descriptions for entity components
This commit is contained in:
@@ -3,7 +3,7 @@
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"additionalProperties": false,
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"type": "object",
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"title": "Delayed Attack",
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"description": "Allows the mob to drink potions based on specified environment conditions.",
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"description": "Allows an entity to attack, while also delaying the damage-dealt until a specific time in the attack animation.",
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"properties": {
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"priority": { "$ref": "./types/priority.json" },
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"speed_multiplier": { "$ref": "./types/speed_multiplier.json" },
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@@ -3,7 +3,7 @@
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"additionalProperties": false,
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"type": "object",
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"title": "Door Interact",
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"description": "Allows the mob to drink potions based on specified environment conditions.",
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"description": "Allows the mob to open and close doors.",
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"properties": {
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"priority": {
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"$ref": "./types/priority.json"
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@@ -9,7 +9,6 @@
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"priority": { "$ref": "types/priority.json" },
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"speed_multiplier": { "$ref": "types/speed_multiplier.json" },
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//
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"allow_laying_from_below": {
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"title": "Allow Laying From Below",
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"type": "boolean",
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@@ -2,7 +2,7 @@
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"$id": "blockception.minecraft.behavior.entities.minecraft.behavior.move_to_liquid",
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"type": "object",
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"title": "Move To Liquid",
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"description": "Allows the mob to move back into lava when on land.",
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"description": "Allows the mob to move into a liquid when on land.",
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"additionalProperties": false,
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"properties": {
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"priority": { "$ref": "types/priority.json" },
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@@ -33,7 +33,8 @@
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},
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"material_type": {
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"title": "Material Type",
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"description": "UNDOCUMENTAED, examples are : Lava.",
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"description": "The material type of the liquid block to find. Valid values are 'Any', 'Water', and 'Lava'.",
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"default": "Any",
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"type": "string"
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}
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},
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@@ -2,7 +2,7 @@
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"$id": "blockception.minecraft.behavior.entities.minecraft.behavior.nap",
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"type": "object",
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"title": "Nap",
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"description": "Allows the mob to move back into lava when on land.",
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"description": "Allows mobs to occassionally stop and take a nap under certain conditions.",
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"additionalProperties": false,
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"properties": {
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"priority": { "$ref": "types/priority.json" },
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@@ -2,7 +2,7 @@
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"$id": "blockception.minecraft.behavior.entities.minecraft.behavior.nearest_attackable_target",
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"type": "object",
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"title": "Nearest Attackable Target",
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"description": "Allows the mob to check for and pursue the nearest valid target.",
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"description": "Allows an entity to attack the closest target within a given subset of specific target types.",
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"additionalProperties": false,
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"definitions": {
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"entity_type": {
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@@ -1,6 +1,6 @@
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{
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"$id": "blockception.minecraft.behavior.entities.minecraft.behavior.share_items",
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"description": "Allows the mob to send an event to another mob.",
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"description": "Allows the mob to give items it has to others.",
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"type": "object",
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"title": "Share Items",
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"additionalProperties": false,
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@@ -1,6 +1,6 @@
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{
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"$id": "blockception.minecraft.behavior.entities.minecraft.behavior.stroll_towards_village",
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"description": "Allows the mob to stay at a certain level when in liquid.",
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"description": "Allows the mob to move into a random location within a village within the search range.",
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"type": "object",
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"title": "Stroll Towards Village",
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"additionalProperties": false,
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@@ -1,6 +1,6 @@
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{
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"$id": "blockception.minecraft.behavior.entities.minecraft.behavior.vex_random_move",
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"description": "Allows the mob to target the same entity its owner is targeting.",
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"description": "Allows the mob to move around randomly like the Vex.",
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"additionalProperties": false,
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"type": "object",
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"title": "Vex Random Move",
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@@ -1,6 +1,6 @@
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{
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"$id": "blockception.minecraft.behavior.entities.minecraft.behavior.wither_target_highest_damage",
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"description": "Allows the wither to launch random attacks. Can only be used by the Wither Boss.",
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"description": "Allows the wither to focus its attacks on whichever mob has dealt the most damage to it. Can only be used by the Wither Boss.",
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"additionalProperties": false,
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"type": "object",
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"title": "Wither Target Highest Damage",
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@@ -3,7 +3,7 @@
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"type": "object",
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"title": "Bribeable",
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"additionalProperties": false,
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"description": "Specifies if/how a mob burns in daylight.",
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"description": "Defines the way an entity can get into the 'bribed' state.",
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"required": [],
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"properties": {
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"bribe_cooldown": {
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@@ -3,7 +3,7 @@
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"type": "object",
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"title": "Exhaustion Values",
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"additionalProperties": false,
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"description": "Defines an entity's behavior for having items equipped to it.",
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"description": "Defines how much exhaustion each player action should take.",
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"properties": {
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"attack": {
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"title": "Attack",
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@@ -2,7 +2,7 @@
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"$id": "blockception.minecraft.behavior.entities.minecraft.leashable",
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"type": "object",
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"title": "Leashable",
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"description": "Defines interactions with this entity.",
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"description": "Allows this entity to be leashed and defines the conditions and events for this entity when is leashed.",
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"additionalProperties": false,
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"properties": {
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"can_be_stolen": {
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@@ -1,7 +1,7 @@
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{
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"$id": "blockception.minecraft.behavior.entities.minecraft.navigation.fly",
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"title": "Navigation Fly",
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"description": "Allows this entity to generate paths in the air like the vanilla Bees do. Keeps them from falling out of the skies and doing predictive movement.",
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"description": "Allows this entity to generate paths in the air like the vanilla Parrots do.",
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"type": "object",
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"additionalProperties": false,
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"properties": {
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@@ -2,7 +2,8 @@
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"$id": "blockception.minecraft.behavior.entities.minecraft.npc",
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"type": "object",
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"title": "Npc",
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"description": "A component that applies a mob effect to entities that get within range.",
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"description": "Sets this entity as an NPC",
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"$comment": "UNDOCUMENTED",
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"additionalProperties": false,
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"definitions": {
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"rangeXYZ": {
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@@ -3,7 +3,7 @@
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"additionalProperties": false,
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"type": "object",
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"title": "Physics",
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"description": "Defines a dynamic type jump control that will change jump properties based on the speed modifier of the mob.",
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"description": "Defines physics properties of an actor, including if it is affected by gravity or if it collides with objects.",
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"required": [],
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"properties": {
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"has_collision": {
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@@ -1,6 +1,6 @@
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{
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"$id": "blockception.minecraft.behavior.entities.minecraft.transformation",
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"description": "Defines this entity's ability to trade with players.",
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"description": "Defines an entity's transformation from the current definition into another",
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"type": "object",
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"title": "Transformation",
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"additionalProperties": false,
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