Merge pull request #56 from Blockception/feature/minecraftbehaviorplay_dead
Updated behavior.play_dead
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@@ -18,7 +18,7 @@
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"duration": {
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"title": "Duration",
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"type": "number",
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"default": 1000000,
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"default": 1.0,
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"description": "The amount of time the mob will remain playing dead (in seconds)."
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},
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"filters": {
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@@ -35,7 +35,7 @@
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"random_start_chance": {
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"title": "Random Start Chance",
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"type": "number",
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"default": 1000000,
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"default": 1.0,
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"description": "The likelihood of this goal starting upon taking damage."
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},
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"random_damage_range": {
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