Merge pull request #56 from Blockception/feature/minecraftbehaviorplay_dead

Updated behavior.play_dead
This commit is contained in:
Daan Verstraten
2022-07-13 21:43:17 +02:00
committed by GitHub

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@@ -18,7 +18,7 @@
"duration": { "duration": {
"title": "Duration", "title": "Duration",
"type": "number", "type": "number",
"default": 1000000, "default": 1.0,
"description": "The amount of time the mob will remain playing dead (in seconds)." "description": "The amount of time the mob will remain playing dead (in seconds)."
}, },
"filters": { "filters": {
@@ -35,7 +35,7 @@
"random_start_chance": { "random_start_chance": {
"title": "Random Start Chance", "title": "Random Start Chance",
"type": "number", "type": "number",
"default": 1000000, "default": 1.0,
"description": "The likelihood of this goal starting upon taking damage." "description": "The likelihood of this goal starting upon taking damage."
}, },
"random_damage_range": { "random_damage_range": {