Updated reference
This commit is contained in:
@@ -18,7 +18,7 @@
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"pre_effect_script": {
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"title": "Pre Effect Script",
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"description": "A molang script that will be run when the particle emitter is initialized",
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"$ref": "../../../molang/string.json"
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"$ref": "../../molang/string.json"
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},
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"bind_to_actor": {
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"type": "boolean",
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@@ -36,17 +36,17 @@
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{
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"title": "Position X",
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"description": "The position over the X-axis or forwards/backwards.\nCan be molang or a float",
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"$ref": "../../../molang/number.json"
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"$ref": "../../molang/number.json"
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},
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{
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"title": "Position Y",
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"description": "The position over the Y-axis, or up/down.\nCan be molang or a float",
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"$ref": "../../../molang/number.json"
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"$ref": "../../molang/number.json"
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},
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{
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"title": "Position Z",
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"description": "The position over the Z-axis, or left/right.\nCan be molang or a float",
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"$ref": "../../../molang/number.json"
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"$ref": "../../molang/number.json"
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}
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]
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},
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@@ -58,17 +58,17 @@
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{
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"title": "Rotation X",
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"description": "The rotation over the X-axis, or up or down.\nCan be molang or a float",
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"$ref": "../../../molang/number.json"
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"$ref": "../../molang/number.json"
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},
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{
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"title": "Rotation Y",
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"description": "The rotation over the Y-axis, or yaw.\nCan be molang or a float",
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"$ref": "../../../molang/number.json"
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"$ref": "../../molang/number.json"
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},
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{
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"title": "Rotation Z",
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"description": "The rotation over the Z-axis, or roll.\nCan be molang or a float",
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"$ref": "../../../molang/number.json"
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"$ref": "../../molang/number.json"
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}
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]
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},
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@@ -80,17 +80,17 @@
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{
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"title": "Position X",
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"description": "The position over the X-axis or forwards/backwards.\nCan be molang or a float",
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"$ref": "../../../molang/number.json"
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"$ref": "../../molang/number.json"
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},
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{
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"title": "Position Y",
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"description": "The position over the Y-axis, or up/down.\nCan be molang or a float",
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"$ref": "../../../molang/number.json"
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"$ref": "../../molang/number.json"
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},
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{
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"title": "Position Z",
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"description": "The position over the Z-axis, or left/right.\nCan be molang or a float",
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"$ref": "../../../molang/number.json"
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"$ref": "../../molang/number.json"
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}
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]
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},
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@@ -124,7 +124,7 @@
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"anim_time_update": {
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"title": "Start Delay",
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"description": "How does time pass when playing the animation. Defaults to `query.anim_time + query.delta_time` which means advance in seconds.",
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"$ref": "../../../molang/number.json"
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"$ref": "../../molang/number.json"
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},
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"animation_length": {
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"title": "Animation Length",
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@@ -135,7 +135,7 @@
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"title": "Blend Weight",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED",
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"$ref": "../../../molang/number.json"
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"$ref": "../../molang/number.json"
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},
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"bones": {
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"title": "Bones",
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@@ -162,7 +162,7 @@
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"description": "A single point in time",
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"oneOf": [
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{
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"$ref": "../../../molang/number.json",
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"$ref": "../../molang/number.json",
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"description": "Uniform position"
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},
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{
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@@ -214,7 +214,7 @@
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"description": "A single point in time",
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"oneOf": [
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{
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"$ref": "../../../molang/number.json",
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"$ref": "../../molang/number.json",
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"description": "Uniform rotation"
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},
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{
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@@ -270,7 +270,7 @@
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"$comment": "UNDOCUMENTED",
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"oneOf": [
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{
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"$ref": "../../../molang/number.json",
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"$ref": "../../molang/number.json",
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"description": "Uniform scale"
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},
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{ "$ref": "#/definitions/ScaleV3" },
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@@ -309,7 +309,7 @@
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"loop_delay": {
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"title": "Loop Delay",
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"description": "How long to wait in seconds before looping this animation. Note that this expression is evaluated after each loop and on looping animation only.",
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"$ref": "../../../molang/number.json"
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"$ref": "../../molang/number.json"
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},
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"override_previous_animation": {
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"title": "Override Previous Animation",
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@@ -335,7 +335,7 @@
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"start_delay": {
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"title": "Start Delay",
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"description": "How long to wait in seconds before playing this animation. Note that this expression is evaluated once before playing, and only re-evaluated if asked to play from the beginning again. A looping animation should use `loop_delay` if it wants a delay between loops.",
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"$ref": "../../../molang/number.json"
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"$ref": "../../molang/number.json"
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},
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"sound_effects": {
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"title": "Sound Effect",
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