1.21.120 (#392)
* - Fix typo "torse" -> "torso" * - Added "main_hand" as an equipment location * - Added support for "beta" version of script modules * - Update point lights to local light * - Added precipitation_interactions * - Added control flags field to more goals * - Update fire_resistant to not accept direct values * - Added swing_duration component * - Added emissive block rendering * - Added emit_vibrations field to use_modifiers * - Added underwater ambient sounds - Added chance field to ambient sound addition * - Added alpha_masked_tint * - Added apply_knockback_to_blocking_targets field to projectile
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@@ -4,5 +4,5 @@
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"type": "string",
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"description": "The equipment location to test.",
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"default": "self",
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"enum": ["any", "armor", "feet", "hand", "head", "inventory", "leg", "torse"]
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"enum": ["any", "armor", "feet", "main_hand", "hand", "head", "inventory", "leg", "torso"]
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}
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@@ -12,6 +12,9 @@
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"default": 1,
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"description": "Should start tick interval."
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},
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"control_flags": {
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"$ref": "./types/control_flags.json"
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},
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"search_range": {
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"type": "integer",
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"title": "Search Range",
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@@ -9,6 +9,9 @@
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"priority": {
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"$ref": "./types/priority.json"
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},
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"control_flags": {
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"$ref": "./types/control_flags.json"
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},
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"avoid_mob_sound": {
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"title": "Avoid Mob Sound",
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"default": "",
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@@ -8,6 +8,9 @@
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"priority": {
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"$ref": "./types/priority.json"
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},
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"control_flags": {
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"$ref": "./types/control_flags.json"
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},
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"allow_dig_when_named": {
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"title": "Allow Dig When Named",
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"type": "boolean",
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@@ -6,6 +6,9 @@
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"additionalProperties": false,
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"properties": {
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"priority": { "$ref": "./types/priority.json" },
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"control_flags": {
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"$ref": "./types/control_flags.json"
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},
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"cooldown_seconds": {
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"title": "Cooldown Seconds",
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"type": "number",
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@@ -297,6 +297,12 @@
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"description": "Defines the damage that an entity may receive on being hit by this projectile. See the table below for all impact_damage parameters.",
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"additionalProperties": false,
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"properties": {
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"apply_knockback_to_blocking_targets": {
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"title": "Apply Knockback To Blocking Targets",
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"description": "UNDOCUMENTED",
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"type": "boolean",
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"default": false
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},
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"catch_fire": {
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"title": "Catch Fire",
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"description": "Determines if the struck object is set on fire.",
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