1.21.120 (#392)
* - Fix typo "torse" -> "torso" * - Added "main_hand" as an equipment location * - Added support for "beta" version of script modules * - Update point lights to local light * - Added precipitation_interactions * - Added control flags field to more goals * - Update fire_resistant to not accept direct values * - Added swing_duration component * - Added emissive block rendering * - Added emit_vibrations field to use_modifiers * - Added underwater ambient sounds - Added chance field to ambient sound addition * - Added alpha_masked_tint * - Added apply_knockback_to_blocking_targets field to projectile
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34
source/resource/local_lighting/local_lighting.json
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34
source/resource/local_lighting/local_lighting.json
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{
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"$id": "blockception.minecraft.behavior.local_lighting.local_lighting",
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"type": "object",
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"additionalProperties": false,
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"properties": {
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"format_version": { "$ref": "../../general/format_version.json" },
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"minecraft:local_light_settings": {
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"title": "Local Light Settings",
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"description": "UNDOCUMENTED",
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"type": "object",
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"additionalProperties": false,
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"patternProperties": {
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"^[0-9a-zA-Z:_\\.\\-]+$": {
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"title": "Block",
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"description": "Namespace-qualified block name",
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"type": "object",
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"additionalProperties": false,
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"required": ["light_type"],
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"properties": {
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"light_type": {
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"title": "Light Type",
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"description": "`static_light` is currently unused",
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"type": "string",
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"enum": ["static_light", "point_light"]
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},
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"light_color": {
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"$ref": "../lighting/format/color.json"
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}
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}
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}
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}
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}
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}
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}
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