Fixing dialogue
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@@ -22,9 +22,7 @@
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"additionalProperties": false,
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"additionalProperties": false,
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"required": ["format_version", "minecraft:npc_dialogue"],
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"required": ["format_version", "minecraft:npc_dialogue"],
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"properties": {
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"properties": {
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"format_version": {
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"format_version": { "$ref": "../../general/format_version.json" },
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"$ref": "../../general/format_version.json"
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},
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"minecraft:npc_dialogue": {
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"minecraft:npc_dialogue": {
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"title": "NPC Dialogue",
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"title": "NPC Dialogue",
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"description": "UNDOCUMENTED",
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"description": "UNDOCUMENTED",
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@@ -61,7 +59,7 @@
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"name": {
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"name": {
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"title": "Name",
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"title": "Name",
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"description": "Set the text that is going to be displayed on your NPC’s button",
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"description": "Set the text that is going to be displayed on your NPC’s button",
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"$ref": "../../../general/rawtext/rawtext.json"
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"$ref": "../../general/rawtext/rawtext.json"
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},
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},
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"commands": {
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"commands": {
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"type": "array",
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"type": "array",
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@@ -80,7 +78,7 @@
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"npc_name": {
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"npc_name": {
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"title": "NPC Name",
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"title": "NPC Name",
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"description": "This is where you can add or change a name for your NPC dialogue box. This is an optional property that is useful for dynamically changing NPC names.",
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"description": "This is where you can add or change a name for your NPC dialogue box. This is an optional property that is useful for dynamically changing NPC names.",
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"$ref": "../../../general/rawtext/rawtext.json"
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"$ref": "../../general/rawtext/rawtext.json"
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},
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},
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"on_close_commands": {
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"on_close_commands": {
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"type": "array",
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"type": "array",
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@@ -112,7 +110,7 @@
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"text": {
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"text": {
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"title": "Text",
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"title": "Text",
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"description": "This is where you enter the dialogue you want your NPC to display in-game for this scene. You can type the dialogue text directly here or use raw text if you are using a language file. This is an optional property, but without it your NPC dialogue box will be empty.",
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"description": "This is where you enter the dialogue you want your NPC to display in-game for this scene. You can type the dialogue text directly here or use raw text if you are using a language file. This is an optional property, but without it your NPC dialogue box will be empty.",
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"$ref": "../../../general/rawtext/rawtext.json"
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"$ref": "../../general/rawtext/rawtext.json"
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}
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}
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}
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}
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}
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}
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