Added more properties to the projectile component
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@@ -53,6 +53,12 @@
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"description": "The gravity applied to this entity when thrown. The higher the value, the faster the entity falls",
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"title": "Gravity"
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},
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"hit_ground_sound": {
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"type": "string",
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"default": "",
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"description": "The sound that plays when the projectile hits the ground",
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"title": "Hit Ground Sound"
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},
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"hit_sound": {
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"type": "string",
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"default": "",
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@@ -383,7 +389,16 @@
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"type": "object",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED",
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"title": "Stick In Ground"
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"title": "Stick In Ground",
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"properties": {
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"shake_time": {
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"title": "Shake Time",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED",
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"type": "integer",
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"minimum": 0
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}
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}
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},
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"teleport_owner": {
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"additionalProperties": false,
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@@ -459,6 +474,12 @@
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"description": "Radius in blocks of the `splash` effect",
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"title": "Splash Range"
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},
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"stop_on_hurt": {
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"title": "Splash Range",
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"type": "boolean",
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"description": "UNDOCUMENTED",
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"$comment": "UNDOCUMENTED"
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},
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"uncertainty_base": {
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"type": "number",
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"default": 0,
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